zinfamous
No Lifer
- Jul 12, 2006
- 111,994
- 31,557
- 146
Because Die size is the primary determinate of production costs, and in the end, retail pricing.
Look at right now, with falling GTX 1080 prices. Have Vega 64 prices followed?
GTX 1080 cards have better performance, are from the leading company (mindshare) and are selling for less.
Why haven't competitive pressure dropped Vega 64 prices?
Everything from a consumer perspective says they should be selling for less than GTX 1080. But they aren't.
You have to look beyond the consumer perspective, to understand why, and it's the production cost, driven primarily by die size economics.
It isn't economically viable to sell that big chip card for the price of the small chip competitor. Ultimately they may be forced to sell remaining stock cheaper, but that will be at a loss, which isn't economically viable. They will probably soon end production of Vega consumer cards (if it already hasn't ended).
When dies get larger, production costs increase, and production cost increases are normally passed on to the consumer.
No, the profits are passed on to the shareholders in these cases, because they choose to pass the costs onto consumers. At what is it, an unprecedented climb to ~67% margins, the decisions that they are making is clear. The cost to produce is always a cost to consumer is a tired, and unsupported argument. Nvidia would still be printing $$$$ and still be running full steam ahead with normal, sane pricing, but the board is dead set on not shaving off ~3% of their record margins.
This is a symptom of a company driven by short-term, bubbly, 10-fold share price gains. Absolutely nothing more re: pricing is going on beyond a determined board to keep that momentum exactly where it is.
