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Wreckage

Banned
Jul 1, 2005
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Originally posted by: evolucion8


PhysX currently doesn't change your gameplay, is hardly a next gen feature yet,

Niether does AA or AF. Would you buy a card that can't run AA or AF? No one would.

PhysX can affect gameplay and it does affect immersion making a game more realistic.

It's certainly a next gen feature..... just because you company can't run physics yet does not mean the rest of the world should wait.
 

evolucion8

Platinum Member
Jun 17, 2005
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Originally posted by: Wreckage
Originally posted by: evolucion8


PhysX currently doesn't change your gameplay, is hardly a next gen feature yet,

Niether does AA or AF. Would you buy a card that can't run AA or AF? No one would.

PhysX can affect gameplay and it does affect immersion making a game more realistic.

It's certainly a next gen feature..... just because you company can't run physics yet does not mean the rest of the world should wait.

LOL PhysX and AA or AF are in a completely different field. My company? LOLL, evolucion8, CEO and Chairman of the AMD Graphics Division, it would be an honor indeed. PhysX can affect gameplay and it would really affect inmersion, BUT NOT YET!! The best implementation of it currently is in Mirrors Edge, and a few windows shatters and flags ondulating won't matter for gameplay.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
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www.neftastic.com
Originally posted by: ShawnD1
Originally posted by: Wreckage
Originally posted by: ShawnD1
Originally posted by: SunnyD
Keep in mind, ATI licensed Havok and is working quite closely with Havok to bring some sort of accelerated Havok to the GPU.

I guess that settles it then. AMD/ATI and Intel support Havok while Nvidia supports PhysX. PhysX doesn't stand a chance.

Currently Havok is CPU only. It has nothing to do with video cards at this point.

So PhysX has the GPU physics market all to itself. There is no competition really.

It has the GPU market to itself, but that market won't develop if other hardware companies won't support it. Developers don't want to waste time on something that only works on half of the computers, and half of those people will probably just turn it off anyway.

You're right that Havok is a CPU thing, but it's still in direct competition with PhysX and it's one of the major reasons PhysX isn't catching on. If you are developing a game and you have the choice between a CPU-solution with 100% market support (both AMD and Intel) or a GPU solution with maybe 25% support (not everyone owns Nvidia stuff, PhysX only works on GeForce 8 or later), it's not a hard choice to make.

Keep in mind PhysX is fully capable of running on the CPU as well. It just runs slow as hell.
 

OCGuy

Lifer
Jul 12, 2000
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Originally posted by: evolucion8

PhysX currently doesn't change your gameplay, is hardly a next gen feature yet, even though the lack of PhysX support, it hasn't slowed down the HD 4000 sales at all, which is giving nVidia a run for it's money in price/performance, most of it's die is dedicated for what gamers want, performance and related features like DX10.1, not CUDA, I'm a no developer, PhysX, a thing that it hasn't catching up enough interest, but still an interesting one.

Do you not see the irony in that?
 

evolucion8

Platinum Member
Jun 17, 2005
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Originally posted by: OCguy
Originally posted by: evolucion8

PhysX currently doesn't change your gameplay, is hardly a next gen feature yet, even though the lack of PhysX support, it hasn't slowed down the HD 4000 sales at all, which is giving nVidia a run for it's money in price/performance, most of it's die is dedicated for what gamers want, performance and related features like DX10.1, not CUDA, I'm a no developer, PhysX, a thing that it hasn't catching up enough interest, but still an interesting one.

Do you not see the irony in that?

Yeah, but it is a fact. Phisics in game are cool, but it won't give you more performance, DX10.1 can give you better Anti Aliasing quality with less performance hit and is a standard which is compatible with DX11, PhysX is closed. Both are interesting features, but aren't widely spread like it should, I wouldn't mind to have PhysX in my card or more DX10.1 games.