DominionSeraph
Diamond Member
- Jul 22, 2009
- 8,386
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In Europe and Korea, it's all about the PCs.
Koreans only play SC1 though, and I think that market is already saturated.
In Europe and Korea, it's all about the PCs.
Still... so much for the "Death of PC Gaming" mantra sung around the Gaming Console Consortium campfires for the last two years.![]()
Most of it was they weren't taking into account digital sales.
Still... so much for the "Death of PC Gaming" mantra sung around the Gaming Console Consortium campfires for the last two years.![]()
They're using a trend that's missing a TON of other factors to make this claim. <snip>
They're using a trend that's missing a TON of other factors to make this claim. I would love to see a PC game revival, but when the next gen of consoles are released in the next year or two, guess which segment is going to get gaped?
Pretty much this. This forecast is laughable to say the least, as it takes social games (facebook), non gaming revenue and mmo subs into account. Whats more, steam does not release DD sales information to anyone except NPD and developers. The top selling PC game, starcraft 2, can't even break into the top 30 of all games sold.
Since NPD now tracks digital sales, its pretty hilarious that nvidia is doing this (has everything to do with them losing ALL THREE console bids) when PC DD game sales cant' even crack top 50 on all games sold. Unless its a blizzard game.
Here's a post from GeorgeB (who is a designer at Epic): :awe: (dated Sep. 8th)
http://www.rockpapershotgun.com/2011/08/16/epic-working-on-pc-as-a-primary-platform/
Brick and Mortar stores are DEAD. All over. Digital and Newegg and Amazon is the future. Gamestop knows it too, it's why they bought Impulse.
PC games have a LONG life on their digital shelf due to Impulse and STEAM and other distribution methods. Once that console game falls off the shelves at Gamestop the little console kiddies don't play it or buy it anymore. Not so with PC.
How many people bought Company of Heroes today? Those were sales that would have never happened but this allows the developer/publisher to still make profit off an older game.
This is why the transition is happening to PC again. Its potential is still magnitudes greater than the console market.
I don't know why you keep bringing this up. We're all aware that PC has switched to DD, and NPD has tracked DD sales for some time.
Even with DD into consideration, PC game sales are a joke and they're generally released only for residual sales. This has been stated numerous times from big name devs such as Tim Willets from id software, project red, really, its not a damn mystery when witcher 2 barely moves 300k on PC (THATS WITH DIGITAL DISTRUBUTION) yet sells millions on consoles. In fact, the highest selling DD PC game was starcraft 2 that sold something 4 million and change. Thats magnitudes higher than any PC game yet it doesn't even crack the top 50 of all games sold compared to consoles.
You can argue until you're blue in the face but PC game sales are horrible compared to consoles, and thats WITH taking DD into account.
its not a mystery when witcher 2 barely moves 300k on PC (with DD) yet sells millions on consoles.
FYI, TW2 is not available on consoles yet. And they sold 400K in the first week.
Also, you don't seem to have a clue about gaming market these days.
You need to read this article. STAT!
And I doubt MS and Sony will subsidize them as much next generation. They both lost too much money to do that again.
They won't make Gears 2 for PC because Gears 1 didn't sell well. It's a great game, but it's totally broken by DRM and GFW. I can start the game and half the time it doesn't remember that I have a save game, so it starts from the beginning.The Biggest fear for dev's is the pirates.
Thats why FF13 and Gears of war 2 and 3 never hit PC.
The only graphics problem on consoles is that the developers sometimes have very weird priorities for what should be shown vs not shown. GTA4 is a prime example of this. I have the PS3 version and it looks terrible. The draw distance is shorter than my dick (very short). Targets that are far away often appear blurry, so it's very hard to see what I'm supposed to be shooting at. The PC version looks a lot better because I can turn off shadows and a bunch of other bullcrap I don't want and use that processing power for things like draw distance.But all in all, yet has a game which was available for BOTH look better on the console then the PC.
^lets crush this now... because with today's games, not even close... the PC stomps the console in Gfx sideways silly.
Why? Because Console cant get anything higher then 30fps straight up, while disabling vsync on a pc with a decient video card will push those frames to over 100fps.
I don't know if that's really a fair criticism....most people that own a console also already own a PC...a better question might be the difference in price between a console and the cost to upgrade a standard PC to a gaming rig, although that does involve much more technical know how.Thats under the assumption pc hardware stays down in price.
Pre 2004 to get a pc as good as a console it would cost almost 5x the price if not more.
Now u can get the box core of a pc for the same price of a ps3... So hardware being cheeper will help the game community
They won't make Gears 2 for PC because Gears 1 didn't sell well. It's a great game, but it's totally broken by DRM and GFW. I can start the game and half the time it doesn't remember that I have a save game, so it starts from the beginning.
They sell on a loss on the hope that people will jump on the hardware and then make the money back from the $20 or so per game they charge for it to be on their system.
It works well for them.
