Nvidia Detonator with HSR support?!

Marty

Banned
Oct 11, 1999
1,534
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Here's the relevant part:



<< Vom Grafikchip-Hersteller nVidia gibt es auch einige erfreuliche News. So wie es aussieht, kommt man mit der Treiberentwicklung relativ gut zurecht. Anscheinend scheint man bei nVidia schon mit den neuen 7.27 Treibern fertig zu sein. Neben DirectX 8 unterst&uuml;tzen die Treiber auch HSR (Hidden Surface Removal). Bei HSR handelt es sich um eine Technik, die durch Overdraw, bessere Frameraten verspricht. Dabei werden nicht sichtbare Texturen nicht berechnet, was eben zu besseren Performance-Ergebnissen f&uuml;hrt. Wann Ihr diese Detonator Treiber runterladen k&ouml;nnt, bleibt abzuwarten. >>



There is also some happy news from graphics-chip-manufacturer nVidia. It appears as though driver development is working out well. Apparently, nVidia is finished with the new 7.27 drivers. Besides DirectX 8, the drivers support HSR (Hidden Surface Removal). HSR is a new technique, which through overdraw, promises better framerates. With HSR, visible textures are not calculated, which obviously leads to better performance. When you can download these drivers remains to be seen.

Marty
 

Deeko

Lifer
Jun 16, 2000
30,213
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Hmm...maybe those drivers are also for the NV20? I didn't expect them to do this. It would put the GF2's performance closer to the NV20's, making it not look as good...or maybe this is a sign that NV20 will be even faster than expected? That would be pretty sweet.
 

rickn

Diamond Member
Oct 15, 1999
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ATI cannot even release DX8 drivers on their own site, after touting the Radeon as the most complete DX8 card, let alone release drivers that would have something like that. ATI and the word &quot;drivers&quot; don't go good together. They have proven time and time again they dont give a rats a$$ about the end user market, it is no different with Radeon, and it will be no different with their future products. Personally, I wish they would just fold and sell out to another company that can actually allocate more resources to driver development than webpage design
 

Sephiroth_IX

Diamond Member
Oct 22, 1999
5,933
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My only question is: Does the T&amp;L Engine help take some of the HSR responsibilities off the processor?
 

Daemon_UK

Senior member
Oct 9, 1999
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Wow, HSR in new nVidia drivers. Very Interesting.

Woah! Everyone knows that nVidia techs are much better than 3DFX zombie techs.

Hopefully nVidia will perfect this tech so all us nVidia fans can rejoyce together and laugh at the Doo-doo zombies.

Yes, 3DFX got there 1st, but nVidia will get the prize!

Heh! NV20 is gonna rule.

Shame that 3DFX won't rule until Mosaic.

So, Dave3D where are you now?
 

sciencewhiz

Diamond Member
Jun 30, 2000
5,885
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<< With HSR, visible textures are not calculated >>



Is this a mistranslation, or is this going to be the worst looking set of drivers in history?
 

Doomguy

Platinum Member
May 28, 2000
2,389
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Competing? LOL. The NV20 has been in the works for a long time which means they've been working on HSR long before 3dfx thought about using it. Anyway 3dfx's current HSR is pathetic.
 

NFS4

No Lifer
Oct 9, 1999
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<< Anyway 3dfx's current HSR is pathetic. >>


It's not pathetic...it's a good start.
 

DaveB3D

Senior member
Sep 21, 2000
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I'm here.. didn't know about the thread. :)

HSR/Occlusion culling support in drivers for NVIDIA are limited to NV20's hardware support. There isn't any software support. I suspect I could download the latest driver from their developers site to prove it (yes, I have access to the restricted site), but hopefully you'l take my word for it.. Besides, I know their thinking on the subject and if they were going to use it I know the implementation they'd use, and if there is no way they could have implemented that by now (unless they put their entire team on it, which obviously would never happen).
 

Deeko

Lifer
Jun 16, 2000
30,213
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<< Anyway 3dfx's current HSR is pathetic. >>


I call them beta drivers....who ever said beta drivers HAD to work perfectly?
 

Shazam

Golden Member
Dec 15, 1999
1,136
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<< With HSR, visible textures are not calculated, which obviously leads to better performance >>

Hell, with drivers like these, we're going to get infinite framerates!! ;)
 

DaLeroy

Golden Member
Dec 4, 2000
1,406
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<< Anyway 3dfx's current HSR is pathetic. >>

mmmmm....judging by 'most' peoples reactions to it, it's anything BUT pathetic!

They are Beta drivers only remember, and performing fairly well for Beta drivers....
 

Hardware

Golden Member
Oct 9, 1999
1,580
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we can say the 3dfx hsr drivers are not working!
maybe we can see nvidias software hsr drivers soon
anyway giga.de is no good news source
 

BigToque

Lifer
Oct 10, 1999
11,700
0
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<< The NV20 has been in the works for a long time which means they've been working on HSR long before 3dfx thought about using it. >>



Are you a moron, or just an idiot?
 

Doomguy

Platinum Member
May 28, 2000
2,389
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Stefan: Why do you say that? The NV20 was in development before 3dfx bought gigapixel. You have to back up why i'm an idiot. That was just a plain attack.
 

Dulanic

Diamond Member
Oct 27, 2000
9,968
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The HSR very well could be for NV20 only, but then again I dont see why any praises 3Dfx HSR considering it works in Q3.... Q3.... and Q3.
 

Deeko

Lifer
Jun 16, 2000
30,213
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<< we can say the 3dfx hsr drivers are not working >>


Yes, yes we can...we can also say B E T A :) Snow Patrol, I'm waiting for it :)
 

KameLeon

Golden Member
Dec 5, 2000
1,788
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Will I be able to use these/get better performance with my tnt2 card?
or are these only good for geforce series cards?
 

BigToque

Lifer
Oct 10, 1999
11,700
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Do you somehow believe that nVidia was working on their NV20, and 3dfx doing nothing until just after the v5500 (and 6000) were released? Because thats exactly what I was getting out of your post. 3dfx has being working on the Rampage as long as nVidia has been working on NV20.

Btw, 3dfx may have pathetic HSR (right now), but it is infinite times better then what nVidia has. What does nVidia have? NOTHING!