Nvidia considers porting PhysX to OpenCL

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thilanliyan

Lifer
Jun 21, 2005
12,060
2,273
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You can't run it on a radeon but if you have an extra nVidia video card you can put it in and have PhysX run on the nV card while rendering is done on the radeon. Only in Win7 or XP though.
 

Soulkeeper

Diamond Member
Nov 23, 2001
6,736
156
106
Originally posted by: Nemesis 1
Originally posted by: Soulkeeper
you do realize that sane people don't read your posts when they are 400 words like that right ?

you get relegated to the "mentally unstable ranter" category

Well soulkeeper . Than my mental state is in harmony with my physical state. Are you saying Harmony is a bad thing?

Get off the dope buddy, it's probably the best thing you can do :)
 

Sylvanas

Diamond Member
Jan 20, 2004
3,752
0
0
Originally posted by: Soulkeeper
you do realize that sane people don't read your posts when they are 400 words like that right ?

you get relegated to the "mentally unstable ranter" category

Truth. I don't bother reading what he says, usually a big paragraph of nonsense and conjecture.
 

Nemesis 1

Lifer
Dec 30, 2006
11,366
2
0
Originally posted by: Soulkeeper
Originally posted by: Nemesis 1
Originally posted by: Soulkeeper
you do realize that sane people don't read your posts when they are 400 words like that right ?

you get relegated to the "mentally unstable ranter" category

Well soulkeeper . Than my mental state is in harmony with my physical state. Are you saying Harmony is a bad thing?

Get off the dope buddy, it's probably the best thing you can do :)

Strong reply . I most retire from debate. Your words so powerful.They Overwhelme my ability to compile and asimulate. Your deft words leave me in shattered state. Clearly your idiosyncracy and mine clash. So I shall retire from further debate with yourself . As clearly you have found the magic of hocupocus.

 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
open CL is just that, open. Why would you want it ported to microsoft's proprietary dx11 compute shader implementation?
 

Wreckage

Banned
Jul 1, 2005
5,529
0
0
Originally posted by: taltamir
open CL is just that, open. Why would you want it ported to microsoft's proprietary dx11 compute shader implementation?

It would not be. They have nothing to do with each other.

OpenCL is for general processing on a video card. It's like a generic version of CUDA. DirectX is for 3d video processing on a GPU. OpenGL is already the "open" alternative to it.