But even without these numbers, proprietary technologies are bad for all gamers, period. Fragmentation of the game market is bad.
It's only bad in the short-term. In the long run, it benefits us greatly. The more they feel like they actually have to make significant grabs for market share with big bets, as opposed to coasting through a generation, the more we win in the long term.
That is the only way the market can successfully innovate in the strides that we consumers deserve. They can innovate at a slower pace and play peacefully with each other in the name of openness... but we will pay more for less, as we have been doing the past few generations. Why would you want that?
Top-end parts used to be significant leaps.
Now, let's put it another way: AMD has been making some significant strides with their new architecture, and have themselves made those big leaps. But comparatively, they have only matched a more-or-less "coasting" effort from Nvidia. Nvidia had such significant gains already that they haven't felt significantly threatened by AMD's gains.
It's much like AMD and Intel... except AMD hasn't made significant leaps in the CPU market. They've played up and succeeded with their APU model, which in that specific sub-market is forcing Intel to wake up with their integrated GPU efforts; they, however, haven't really forced Intel to out-innovate on the CPU efforts.
As AMD gets comfortable with the new architecture, and sees success from Mantle, hopefully Nvidia is only relying on these new features for the interim while they work on hardware that will better line up with DirectX 12 and out-pace AMD's architecture (though they do feel the current architecture like Fermi and Kepler are already DX12-compatible).
I only root for Nvidia to make those significant leaps, because in the end that will keep AMD on their toes and force competitive leaps to maintain or grow in market share.
Also, don't let market share dominate the conversation. It may be well to compare discrete GPU market share, but historically AMD has always captured the value end while they were unable to compete with Nvidia's high-end. As I stated, things have changed some and AMD is producing cards (limited availability) that can compete or out-pace Nvidia's current top hardware for less money.