Yall know tweakboy loves CPU physX.
http://benchmarkreviews.com/index.php?option=com_content&task=view&id=600&Itemid=38
http://benchmarkreviews.com/index.php?option=com_content&task=view&id=600&Itemid=38
Similar to the first set of test results, Radeon video cards suffer poor frame rate speeds when PhysX is enabled. Our Intel Core i7-920 quad-core CPU just doesn't compare to the hundreds of cores available in a graphics processor. Both AMD and NVIDIA products suffer heavily reduced performance when APEX PhysX is processed by the computer's CPU, although there appears to be an unexpected trend: the most powerful GPUs offer the inverse in CPU-processed PhysX performance.
2K Games designed Mafia II using NVIDIA's PhysX 2.8.3 SDK, which supports only single-threaded PhysX CPU processing. PhysX SDK version 2.8.4 supports SSE2 instructions (which are not enabled by default for backwards compatibility), allowing updated games to compute PhysX more efficiently if developers enable the function. Finally, the forthcoming PhysX SDK 3.0 is said by NVIDIA to introduce multi-threaded CPU support to PhysX with SSE enabled by default, which could really change the game for everyone.
Yall know tweakboy loves CPU physX.
http://benchmarkreviews.com/index.php?option=com_content&task=view&id=600&Itemid=38
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