tuteja1986
Diamond Member
- Jun 1, 2005
- 3,676
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Originally posted by: Finny
Originally posted by: apoppin
Originally posted by: Gstanfor
Appopin, you don't seriously believe that just because nVIDIA support Havok they are suddenly incapable of supporting any other physics API do you? Ever heard of Direct3D and OpenGL? Two different API's that work just fine on the same hardware...
where did you get that?
:Q
not from what i typed
otoh, just 'cause nVidia is "first" doesn't mean it is the best or only solution . . . M$, Aegia and ATi's engineers are clearly just as capable as nVidia's.
and i am DONE here . . . it's pure speculation - at this point
:roll:
and are you EVER gonnna get my 'nick' spelled right?![]()
["apoppin" as in hell's a'poppin]![]()
Good lord, do you ever give credit where it's due? I'm not trying to sound like some nVidia fanboy, but from what I've seen, you can never give them praise for a single damn thing they do! The way I see it, it's a good idea, and all you have to say is "Just 'cause they're first doesn't mean they're best!" At least they're saying that they're doing something, regardless of what ATi has done (Or yet to have done). Hell, this should help push ATi to put something out sooner so we can hopefully eliminate the need for those stupid PPU cards in the future!
I'm all for whatever nVidia & Havok are doing, and hope that ATi will follow suit somehow (Whether with Ageia or whoever). As far as I'm concerned, it's a step in the right direction regardless.
GOD :! ATI has already done something like this but back in dec 2005. They informed the developers and gave out information how to do and now it up to developer to take advantage of it :! .
