- Jul 18, 2002
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I have seen alot about and i wanted to know if there are any facts? What do we know and what don't we know?
Originally posted by: Deeko
I don't feel like going to inquirer...are they claiming 256MB? Highly, highly doubtful.
It is only 128bit, compared to the 256 in the 9700, and has fewer vertex units. However, it has a higher clock speed, and dual texture units.
check out the inquirer article today
WOW 2x memory of the 9700
Ah, yea that's even dumber.Na, the Inquirer is claiming the NV30 has over double the memory bandwdith of the Radeon 9700Pro
Something that is even more dubious then 256MB in my opinion
Yea, that's just assuming the rumors are true. We'll see.Well we don't know for a fact any of that. It's only supposition based on nVidia's vague comments, wild rumours and leaked information and some data gained from nVidia's CG and CineFX showings.
Specifically I personally tend to doubt the widely held rumour that it will only have three vertex shaders units, though admittedly going by nVidia's claims of 2.5X the vertex shading performance of the GF4 Ti4600 this does seem the likely amount.
Originally posted by: imtim83
Time will tell.
Originally posted by: Lonyo
Does the effective card bandwidth matter if the AGP slot doesn't have the bandwidth?
The NV30 will be faster than R300, and it better be, coming out 6 months later. But will it be enough? It has less memory bandwidth, and a weaker vertex unit. One thing that could save it, and totally eliminate the bandwidth issue is if it uses deferred rendering, acquired from 3dfx. I guess we'll see.
3 does seem a bit odd, I dunno, we'll see. As for deferred rendering, it's just a rumor, I remember back when it was a new idea, nvidia seemed extremely against the idea. So unless they've radically changed their stance, it is doubtful, but they do need SOMETHING to fix their lack of bandwidth.Personally, depsite the popular rumours I find it highly dubious the NV30 will have only 3 vertex shaders. In fact, anything outside of the typical order of 2 would be extremely unlikely. It'll either be 2 or 4 vertex shaders in my opinion... and I'd think the latter more likely.
Less memory bandwiodth... well I agree with that, as does virtually everyone else.
I'm betting against it going the route of an entirely deferred renderer. I'm expecting it'll still be an im,ediate mode renderer, but I do think quite a few bandwidth saving measures courtesy of GigaPiexel will find their way in.... enough so that I wouldnt be altogether suprised if the NV30 actually managed a very slight real world bandwidth advantage.
It will own you. It will obliterate the competition. You suck if you don't get one.Originally posted by: Intelman07
I have seen alot about and i wanted to know if there are any facts? What do we know and what don't we know?