- Jan 23, 2006
- 167
- 0
- 76
Now that starcraft 2 has been out for more than a year and has had time to settle a little bit, how do you feel it stacks up compared to the original?
In my opinion, they seem to be pretty equal. But I don't really play multiplayer that much so I don't really feel qualified to have an opinion and that is why I am interested in hearing from others. Nevertheless, Here are my praises and complaints.
complaints: I actually think that they did not change enough. For example, they had some really exciting unit ideas earlier in development that seem to have been scraped. I was not looking for anything revolutionary but it feels no different than the 1st one in terms of unit strategies. Regardless, I would chose too few changes over too much changes when it comes to starcraft.
My next complaint would be the campaign. The campaign for sc2 felt weak. Also it kinda bothers me when a game has different mechanics for single player and multiplayer. But that's just a personal preference.
Praises: I like a lot of it's interface changes that were brought over from warcraft 3 such as, being able to see a unit's health just by waving the cursor over it without having to click it, or being able to queue upgrades, and just the other little things. Also being able to select unlimited units did not ruin things like I was worried that it might.
So, thoughts?
In my opinion, they seem to be pretty equal. But I don't really play multiplayer that much so I don't really feel qualified to have an opinion and that is why I am interested in hearing from others. Nevertheless, Here are my praises and complaints.
complaints: I actually think that they did not change enough. For example, they had some really exciting unit ideas earlier in development that seem to have been scraped. I was not looking for anything revolutionary but it feels no different than the 1st one in terms of unit strategies. Regardless, I would chose too few changes over too much changes when it comes to starcraft.
My next complaint would be the campaign. The campaign for sc2 felt weak. Also it kinda bothers me when a game has different mechanics for single player and multiplayer. But that's just a personal preference.
Praises: I like a lot of it's interface changes that were brought over from warcraft 3 such as, being able to see a unit's health just by waving the cursor over it without having to click it, or being able to queue upgrades, and just the other little things. Also being able to select unlimited units did not ruin things like I was worried that it might.
So, thoughts?

