No Occlusion culling on the GTS

DaveB3D

Senior member
Sep 21, 2000
927
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Hey,


I'm *NOT* pulling a Hardware with his anti-3dfx (or in this case would anti-NVIDIA). Rather, I just thought you guys should know and would want to know that NVIDIA will not be doing software HSR/occlusion culling.

http://www.planetgeforce.com/#newsitem976649325,22834,

Diane from NV wrote:

Hidden Surface Removal - z occlusion/z culling is not a feature which will ever be enabled for any of our current product line. As for NV20, we do not talk about any products before they are announced :)


Now I won't say "told ya" or anything like that. :)
 

Deeko

Lifer
Jun 16, 2000
30,213
12
81
lol....even though someone from nvidia said it I bet people will still say that it's false because you said it and you are horribly biased :)
 

Jethro Bodine

Member
Nov 28, 1999
182
0
0
Thank God nVidia won't do HSR.
You too, after registry hacks and software tweaks, can lose textures, have a flashing screen induced epileptic seizure, and drop frames.
Or, you can limit the frames to 50 fps, which your card would have done anyway.
WooHoooooo!

Dave, I hope you're not the one behind HSR, the little feature that couldn't??
 

Deeko

Lifer
Jun 16, 2000
30,213
12
81
hmmm...maybe you've forgotten that the drivers in which the V5 has HSR are beta?
 

OneOfTheseDays

Diamond Member
Jan 15, 2000
7,052
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Beta or not,I still suspect that it will take a long time before they can get their drivers to display no artifacts or weird glitching. If they do it, i don't think the hsr setting will be that aggressive.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
Well that doesn't really surprise me one bit. nVidia have enough on their plate already fixing their existing drivers. Just imagine what would happen if they tried to add even more "features" to them. ;)
 

Compellor

Senior member
Oct 1, 2000
889
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Well, after reading the Anandtech article on 3Dfx's Voodoo 5 HSR, I see no need for it on current nVidia video cards. The GeForce 2 GTS still blows away the Voodoo 5 in every "playable" game resolution benchmark.

From the article:


<< The problem is the lack of acknowledgment on 3dfx's side. By not explaining what exactly is going on as well as proclaiming that future driver releases will not possess this feature, they may be shielding themselves from another company stealing their technology but they are also hurting their current product line >>



Another bad move by 3Dfx? They're digging their own grave.
 

RoboTECH

Platinum Member
Jun 16, 2000
2,034
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Compellor, they didn't dig into the drivers deep enough

regardless of HSR, there is a setting called &quot;depth precision&quot; which doesn't cause the visual anomalies but gives a nice performance boost in Q3 with dp set to &quot;fast&quot;
 

Doomguy

Platinum Member
May 28, 2000
2,389
1
81
All that says is NVidia will never enable HSR on current products. 3dfx dosent have hsr &quot;enabled&quot; either on any of their products. They never said it wouldent be in the drivers.
 

Doomguy

Platinum Member
May 28, 2000
2,389
1
81
Dave: They may have purposly used that wording. Probobly not, but we'll see when those rumored 7.27 drivers are released.