2. RT and DLSS HW are Ada gen, not Ampere
Unlikely. Can't see Nintendo swapping out Ampere's RT engine for Ada's... esp when it's most likely to be on Samsung 8 nm anyway.
2. RT and DLSS HW are Ada gen, not Ampere
1 - Correct1. Switch2 SoC is custom and exclusive to Nintendo
2. RT and DLSS HW are Ada gen, not Ampere
3. You can't compare with Windows desktop GPU because even minimum RT effects are well above current consoles.
4. As said, RT is very scalable. Quarter/Half res effects in association with DLSS are the target. Many games will come with it at 30+ fps
There are multiple block that aren't Ampere or Orin/T234 on T239. Tensor and RT Cores wouldn't be far-fetched, although I do agree that it would be a much higher level of customization effort. If what xpea said is true, I think it's probably some smaller modifications to the TC and RT units.Unlikely. Can't see Nintendo swapping out Ampere's RT engine for Ada's... esp when it's most likely to be on Samsung 8 nm anyway.
As for foundry, I'm not assuming anything at the moment.
I think my track record for the last decade on NV leaks have been spot on (except one Jensen sudden change of mind) but you believe what you want.Unlikely. Can't see Nintendo swapping out Ampere's RT engine for Ada's... esp when it's most likely to be on Samsung 8 nm anyway.
