Look at this website and showing all of Nintendo's blunders. It's easy to see how Nintendo is riding a wave that it made for itself 20 years ago. Making games based on characters created twenty years ago.
Sure, Nintendo did revive the industry in 1985 with the awsome arcade graphics of NES system, but the biggest reason why it was so popular was because its greed to force game developers into contracts that prevented them from making games for other platforms. Then, Nintendo rode the wave to it's SNES, where due to it's popularity from Nintendo, it sold big and many developers showed up to collect the cash as well, while Sega stole some thunder.
In 1996, Nintendo missed the 3D graphics shock, releasing their console about 1 year after the PSX. This marked the downfall. The PSX, released in 1995, and people jumped to it quickly with all the 3D excitement. Then FFVII came in 1997 and it was apparently over for N64. Although I have to say it might have been worth it to own the console for 3 games, Ocrina of Time, Mario64 and Golden Eye.
Today, Nintendo surives on the gameboy, which they are starting to mess up on as well, releasing the non-back-lit GBA, the uncomfortable SP and the "creative" DS. As you can see in this website, they have always been trying to create something new and have continuously messed up and failed. Their incompitence is compensated by the timely popularity of Pokemon and their 1st party franchises of 20 years ago, which they keep expanding into more and more type of gameplays from party to sports to individual character titles.
The "Nintendo Legacy" is a bunch of hoopla. The wave started out big and kept decreasing. They have little headroom left before they go the way of Sega.
http://www.twitchguru.com/2005/12/10/nintendos_ups_and_downs/index.html
Sure, Nintendo did revive the industry in 1985 with the awsome arcade graphics of NES system, but the biggest reason why it was so popular was because its greed to force game developers into contracts that prevented them from making games for other platforms. Then, Nintendo rode the wave to it's SNES, where due to it's popularity from Nintendo, it sold big and many developers showed up to collect the cash as well, while Sega stole some thunder.
In 1996, Nintendo missed the 3D graphics shock, releasing their console about 1 year after the PSX. This marked the downfall. The PSX, released in 1995, and people jumped to it quickly with all the 3D excitement. Then FFVII came in 1997 and it was apparently over for N64. Although I have to say it might have been worth it to own the console for 3 games, Ocrina of Time, Mario64 and Golden Eye.
Today, Nintendo surives on the gameboy, which they are starting to mess up on as well, releasing the non-back-lit GBA, the uncomfortable SP and the "creative" DS. As you can see in this website, they have always been trying to create something new and have continuously messed up and failed. Their incompitence is compensated by the timely popularity of Pokemon and their 1st party franchises of 20 years ago, which they keep expanding into more and more type of gameplays from party to sports to individual character titles.
The "Nintendo Legacy" is a bunch of hoopla. The wave started out big and kept decreasing. They have little headroom left before they go the way of Sega.
http://www.twitchguru.com/2005/12/10/nintendos_ups_and_downs/index.html