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Nintendo President Satoru Iwata has passed away

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Ehh, I think that's different. Like was mentioned, it promoted the playing of the game with others. I like that.

Riiiiight, because multiplayer gaming took off as soon as Pokemon hit the market. The game is single player. If we're being honest, Pokemon was the first game to make fans pay twice long before in-app purchases even existed.

Now, Nintendo is going in the opposite direction of EA in making some downloadable content pay-what-you-want or where you can pay less money as you unlock the game.

Also, Amiibos are collectible figurines. Many people pay money for those even without the digital features.
 
Riiiiight, because multiplayer gaming took off as soon as Pokemon hit the market. The game is single player. If we're being honest, Pokemon was the first game to make fans pay twice long before in-app purchases even existed.

Now, Nintendo is going in the opposite direction of EA in making some downloadable content pay-what-you-want or where you can pay less money as you unlock the game.

Also, Amiibos are collectible figurines. Many people pay money for those even without the digital features.

If you think the different versions of Pokémon were made to sell you the game twice, you are wrong. They absolutely were made to encourage multiplayer trading. In Japan, the 150 were spread across 3 versions. Also, some cannot be obtained without trading because some only evolve after being traded.

All of that was deliberately engineered to encourage trading via Game Link cable. I didn't witness or read about it, but I bet Japanese school buses had dozens of kids trading Pokémon every day for many, many years.

They consolidated to only 2 versions in the USA because the Game Boy was not nearly as ubiquitous here (at the time).

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Ah. That's right: The events. Trading and battling encouraged. It was the only proper way to get Mew (#151), though you could use a cheat device or glitch the game to encounter Mew. They had the events all the time, so there were lots of opportunities to get Mew.

Later, things like "Surfing Pikachu" were given at events.
 
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I remember reading that certain Pokemon could only be obtained if you attended a special Nintendo hosted event or visited a Toys R US on a certain day to get it transferred to you. If you missed out then you missed out and couldn't get it without cheating. That's lame if you ask me.
 
GameStop had them as well, I believe. However, they weren't rare Pokémon, but rare iterations, of sorts. For example, you could get a Pikachu that knew Fly. I think there was also a Shiny Gengar in one.
 
If you think the different versions of Pokémon were made to sell you the game twice, you are wrong. They absolutely were made to encourage multiplayer trading. In Japan, the 150 were spread across 3 versions. Also, some cannot be obtained without trading because some only evolve after being traded.

Oh great, so you have to buy three copies and make your friends buy three each. Totally not a cash grab.

Trading, AKA a shallow multiplayer feature added to a single player game, is just something they added to sell more copies. Otherwise, people would trade because they want to not because they have to.
 
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Oh great, so you have to buy three copies and make your friends buy three each. Totally not a cash grab.

Trading, AKA a shallow multiplayer feature added to a single player game, is just something they added to sell more copies. Otherwise, people would trade because they want to not because they have to.

I'm not sure you're getting it.... YOU DIDN'T BUY MORE THAN 1 COPY... YOU MADE FRIENDS and TRADED WITH PEOPLE THAT BOUGHT A DIFFERENT COPY...

do you understand now?
 
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