- Nov 23, 2001
- 6,736
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Originally posted by: Schadenfroh
nforce soundstorm is on the same level as a sound blaster audigy
Originally posted by: ViRGE
The soundstorm is nice, but there are a few things to keep in mind. First, definately go digital; no one is using the SigmaTel codecs they're supposed to be using, so analog is always lacking(although not everyone notices the difference or considers it a problem). Secondly, Boom is right in that it supports fewer standards; no A3D driver, and no EAX Advanced HD support. Lastly, Nvidia still seems to be working on their EAX quality; the last time I messed with a Soundstorm board, the audio in UT2003 was very unbalence and hollow.
5.1 encoding is not needed for "true 5.1" sound. As long as the card has the capability to seperate each channel from on another and direct it to the right speaker, then it will be 5.1.Originally posted by: Dug
He is also asking about a 5.1 setup.
The creative cards CAN NOT encode to DD thus not able to do true 5.1
Which I find superior to any EAX implement.
So the only choice is Nforce.
Originally posted by: BoomAM
5.1 encoding is not needed for "true 5.1" sound. As long as the card has the capability to seperate each channel from on another and direct it to the right speaker, then it will be 5.1.Originally posted by: Dug
He is also asking about a 5.1 setup.
The creative cards CAN NOT encode to DD thus not able to do true 5.1
Which I find superior to any EAX implement.
So the only choice is Nforce.
Despite what alot of you guys/gals think the SoundStorm aint as good as alot of you think.
Originally posted by: Dug
Originally posted by: BoomAM
5.1 encoding is not needed for "true 5.1" sound. As long as the card has the capability to seperate each channel from on another and direct it to the right speaker, then it will be 5.1.Originally posted by: Dug
He is also asking about a 5.1 setup.
The creative cards CAN NOT encode to DD thus not able to do true 5.1
Which I find superior to any EAX implement.
So the only choice is Nforce.
Despite what alot of you guys/gals think the SoundStorm aint as good as alot of you think.
Ummm, yes DD encoding is needed. Games aren't supplying 6 channels of sound across a digital connection. The most you could hope for is 6 seperate channels out through analog connections, which I'm not aware of anyone (game developer) doing this. Haven't checked though. There's a big difference from encoding to DD and just seperating channels and sending out sound. It's like the difference between ProLogic and DD.
The DD encoding on the Nforce2 can be done for ALL games. Exactely like the Xbox.
I've got both sitting right here in two seperate boxes. The Nforce2 with DD encoding out to my stereo is far superior to anything else I've heard for games.
So 5.1 is available on normal sound cards. Like i said.For 5.1 sound you either need 6 discrete analog outputs or a single digital cable with an encoded digital stream on it such as DD 5.1 or DTS.
Games are starting to. Rumors are that; HL2, DX2, D3 and DNF are going to be 5.1 games.Games do not make use of all 5.1 channels yet,
The Audigy 1 & 2 do this. It can make the center and sub woofer channels from a 4 point source, just like the soundstorm.In addition it is able to "create" center and subwoofer channels to make 4 point sound into 5.1. No other soundcard/chip can do this, which is just one reason I went with the Soundstorm.
Audigy 1 & 2, and Live5.1s can decode the DD & DTS stream via its drivers, by the host CPU.Alternatively, hook up the 6 discrete analog lines from your Audigy, Soundstorm, Santa Cruz, etc. to a speaker set or receiver with this capability and enjoy 5.1 sound. In this case, it's not truly "Dolby Digital 5.1" unless it was decoded by the soundcard from a DD 5.1 source such as a DVD or a 5.1 AC3 file.
I dont know about others, but in 90% of cases, Digital is better than Analogue. There is that 10% where digital cant compare to analogue though. For example on console controllers.Some people believe the 6 discrete analog outputs are superior to the digital stream encoded by the Soundstorm because Dolby Digital uses a lossy compression algorithm and therefore cannot be as accurate as analog.
You mean 3 cables. On PCs anyway.Plus, you only have one cable running to your amp instead of 6.![]()
