Bateluer
Lifer
- Jun 23, 2001
- 27,730
- 8
- 0
People will not regularly pay $100+ for games.
They already do. And I'm not referring to just MMOs.
People will not regularly pay $100+ for games.
I think it's more like DX11 is important, the x86 part isn't as big a deal to port. Although I think MS will do both effectively making cost of porting to PC nil. This would be an excellent move, it's like a DX11 pc in a box. I just wish they can open up the peripheral upgrade options, so people can just add any HD or Blueray drives as they wish. But somehow I doubt MS will allow it.
I just hope for a keyboard, mouse controll scheme and I'm in for a console.
Anyone else tired of there always being 3 consoles available? Sure wish one of them would just drop out. Talking about you, Nintendo. With Move and Kinect out you're no longer relevant, please ditch the hardware and just focus on making quality games.
I dislike three consoles as well, but it seems that it would be much more logical for either Microsoft or Sony to drop out of the business considering the amount of money that their xbox1 / 360 division and ps3 division have hemorrhaged.
360 / PS3 are both perceived as catering to "traditional" gamers and the Wii (and by extension Nintendo) caters to the casual market.
he was joking, darkly.
the term is half joking... he is slightly exaggerating... but only slightly.
@OP: if the next gen xbox has a fusion APU then it is quite a step down in its relative performance. The worlds first true fusion CPU was actually developed by MS (but wasn't an original design)... it was the fusion of the CPU and GPU from the xbox360 (along with a special component designed to artificially and intentionally introduce communication delay to make sure its not faster then previous xbox360 designs). The AMD and intel fusion chips are their LOW end chips, their high end products are separate to allow much greater performance. If the next gen xbox is indeed a fusion chip it will be all that much weaker at launch, I have to say I find the notion disappointing.
I haven't heard of this "lag generator" in between the cores before. Why the hell would they want to make the new xbox the same speed as the old one when it wouldn't cost any more money. (it probably costed more money in development to design this delay device.)
I doubt being slightly faster will break compatibility with older games, and besides, you could very easily test every single older game out there and program the new consoles to specifically run slower for them (since there is a finite number of older games). On occasion you even have games lag on their native console
I believe this is more to ensure newer games developed now work equally well on older consoles despite being developed and tested on newer consoles. Also there is the whole marketing issue with consoles, remember that console users believe that the console is "fixed hardware" despite there being constant (and fairly large) hardware revisions. It isn't fixed hardware at all, it is merely similar hardware with a "fixed performance", that is, they intentionally do not increase performance on newer consoles, going as far as including a special lag generating device (it isn't a chip, it is a portion of the CPU+GPU chip, remember they are now a single die). If you bought an xbox360 on day1, or if you had the second, third, fourth or fifth hardware revision you are guaranteed good (and thus equal) performance with the latest games.
...and more like 20-40 hours single player, not counting replaying on different difficulties and branches. Assuming it's the same per episode, that ends up being a decent value. <=4 hrs? That wouldn't be worth paying for at all. DLC is fine, but needs to be truly added value, not something to make a crippled game whole.Except for Starcraft 2, apparently. After factoring in two expansions we're looking at ~= $140?
Yeah, drop the one set-top console that's been tempting me. Nintendo can make people like me, that like blowing up things with plenty of gore, want to jump around as a pink puffball in a world of crotchet.Anyone else tired of there always being 3 consoles available? Sure wish one of them would just drop out. Talking about you, Nintendo. With Move and Kinect out you're no longer relevant, please ditch the hardware and just focus on making quality games.
Anyone else tired of there always being 3 consoles available? Sure wish one of them would just drop out. Talking about you, Nintendo. With Move and Kinect out you're no longer relevant, please ditch the hardware and just focus on making quality games.
My biggest question is which vendor Sony will go for with the PS4. Maybe it will go back to its old methods and not even use a standard dedicated GPU (PS1/PS2 didn't use anything from nVidia/ATI.)
The high end fusion makes sense. A console can only have the power budget of a high end, desktop replacement laptop, and the top end fusion chips (in 2012!) could easily be pushing that. A quad (or octo?) core bulldozer, combined with a graphics chip in the 1 to 2 billion transistor range would make a nice console chip, comparable to today's top end pc hardware.
I never said the $$$ isn't worth it in the case of SC2. I'll happily pay for the expansions :wub:...and more like 20-40 hours single player, not counting replaying on different difficulties and branches. Assuming it's the same per episode, that ends up being a decent value. <=4 hrs? That wouldn't be worth paying for at all. DLC is fine, but needs to be truly added value, not something to make a crippled game whole.
A PS3 has a 7800GTX for a GPU.
We are talking several generations of performance behind the PC.
Dosn't matter if it's on 28nm...it don't magically make the GPU any faster...just cheaper to produce.
People are overestiamting the power of APU's.