New sisyem build, many questions (860 vs 920)

imported_gybp

Member
Sep 29, 2004
31
0
0
hi guys im gonna build a machine for 3d animation, rendering and video editing, also some gaming, but im not sure if i should go the 1136 or 1336 route...

these are the components:

Intel Core I7 860 2.8Ghz Box Socket 1156
Gigabyte GA-P55-UD6 Socket 1156
Xigmatek HDT-S1284 Achilles Rev.B
Mushkin Essential DDR3 PC3-12800 6GB 3x2GB 8-9-8-20 X2
Seagate Barracuda 7200.12 1TB SATA2 32MB MAESTRO X2
Antec Two Hundred
Tacens Radix III Smart 720W Modular
LG H22LS50 Grabadora LightScribe Negra SATA OEM
Logitech MX 518 Gaming-Grade 1800 Dpi

Or the same with a
Intel Core I7 920 2.66Ghz Box Socket 1366
Asus P6T SE Socket 1366

No overclock, no sli, no crossfire, i just want 12Gb of ram and some Raid 0

GFX card will be a 8800GT i already have...

what do you think will be my best option?
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
If the price difference is negligible between the 2 systems and your board also has 6 DIMM slots, then I'd get the 860 system simply because it has Turbo Boost. With Turbo Boost, the 860 should be slightly quicker than the stock 920.
 

Mod7PCs

Member
Sep 6, 2009
33
0
0
I am far from knowledgeable about the subject of 3d rendering and such but what I have caught from this very debate is that the Hyperthreading of the 920 will make it superior for this. I could be totally off here I am just passing on info I have glazed over.

Scratch all I said before........since both have Hyperthreading.........really put my foot in my mouth here
 

mapesdhs

Junior Member
May 14, 2008
6
0
0
Just curious gybp, what kind of renders will you be doing? How complex? eg. see:

http://www.sgidepot.co.uk/misc/showoff1.jpg

That was done by someone I know who mostly uses Maya (he worked on World in Conflict). He said he needs at least 24GB RAM to cope with renders
at this level of complexity, indeed would prefer twice that or more if possible. Here's a complete animation (20MB file, will convert to DivX later):

http://www.sgidepot.co.uk/misc/Scene_2_Take.mov

However, if you're not going to work on stuff anything like that complex then 12GB should be ok, though given the low RAM cost I'd just
max it out if it can take 24GB.

As for performance, if you're doing tasks that use 1 or 2 threads (most animation applications operate this way in normal use, interactive
modelling, etc.), then the 860 should have the edge because of its better Turbo mode (both CPUs have HT). For rendering though, where
all 4 cores are used, the 920 may pull ahead somewhat, but likely not by a huge amount.

If you think you'd benefit from the ability to upgrade to a 6-core or 8-core CPU later on, then a 920 system is a better choice, but do
bare in mind that given the low cost of entry quad-cores now (especially the Athlon II X4 recently launched) it could be cheaper in the
future to improve overall rendering throughput for a complete animation simply by obtaining a separate extra system or systems. And I
mean seriously cheaper. For example, if Asrock adds BIOS support for the Athlon II X4 CPUs to the old mbd I have (AM2NF3-VSTA;
cost 35 UKP new, it already supports Phenom2 X4s, runs very well), a board which is available for pennies from industrial suppliers, then
the existence of such boards means one could easily build very cheap render boxes; this board is an AGP model, but there are plenty of
PCIe boards of a similar ilk.

Btw, in all honesty, you'd be mad not to overclock the system. It's so easy to do. Just get a decent cooler and 3.8GHz is a breeze, which will
help a lot for rendering. The COGAGE TRUE Spirit is a good choice - not as expensive as the Thermalright U120 Extreme, but almost as good
(designed by the same people):

http://www.hardocp.com/article...eatsink_roundup_q309/5

Studios use XEON systems of course. One company I know has more than 900 Dell PowerEdge 1950 servers, all dual quad-core XEON 3.2GHz, 32GB ECC RAM;
more than 7000 cores total (ECC matters in such places). Recently I specced out a small renderfarm for a studio in Spain: 3 x Dell PowerEdge R710, each with
2 x quad-core XEON i7 2.93GHz, 32GB EEC DDR3/1333 RAM, 2 x 750GB SATA RAID1. The main modelling desktop was a Dell Precision T7500, 2 x Quad-core
XEON X5570 2.93GHz, 24GB DDR3/1333 EEC, NVIDIA Quadro FX5800 4GB gfx, 160GB 10K SATA, etc. A pretty costly setup, but home users can build very
nice systems for hardly any outlay if one exploits 2nd-hand parts when sensible (I do; recently bagged a 6000+ CPU for 45 UKP which was I thought a good deal,
building a PC for my gf using the old Asrock board; very nice girly-blue case only cost me 17.50 BIN off eBay).

Here's a suggestion:

Price up the two configurations, see what the difference in cost would be. Then work out, if you did go for the cheaper 860 setup, whether the unused
difference would be enough to obtain a separate extra system by whatever means, eg. 2nd-hand AM2 system upgraded to the $99 AMD quad-core.
This would give you the same performance for using Maya (or whatever is your chosen app) in the normal way with the 860 setup, but a lot more overall
rendering resources when crunching out frames (two systems instead of one). Remember the only thing a render box needs is CPU/RAM. Disk/gfx can
be anything; for reliability, pick up cheapo 2nd-hand SCSI, while for gfx even a pennies-level PCI card is fine.

Or use the difference to fit more RAM in the 860 setup.

I know of a photographic company which has built up an extensive renderfarm simply by buying shed loads of $75 2nd-hand P4/2.8GHz PCs (old business
machines), though that's a bit too low down the the scale IMO (power consumption of lots of single-core systems not so good). Anyway, there's plenty
you can do.

Either way, if your budget allows, get the best setup you can. 8)


Lastly, if you're serious about animation modelling, get hold of a 2nd-hand Quadro FX card. Functions such as antlialiased wireframe will run massively
faster than with consumer cards such as the 8800GT (as it happens, the same card I use atm). eBay is a good source of Quadro cards. Here's a handy
summary page:

http://www.nvidia.com/object/IO_11761.html

An FX1800 or FX3800 would be ideal. However, no need if you're not dealing with heavy models.

Good luck!! 8)

Ian.

--
SGI Guru.
http://www.sgidepot.co.uk/sgi.html

 

Kenmitch

Diamond Member
Oct 10, 1999
8,505
2,250
136
Originally posted by: mapesdhs
Just curious gybp, what kind of renders will you be doing? How complex? eg. see:

http://www.sgidepot.co.uk/misc/showoff1.jpg

That was done by someone I know who mostly uses Maya (he worked on World in Conflict). He said he needs at least 24GB RAM to cope with renders
at this level of complexity, indeed would prefer twice that or more if possible. Here's a complete animation (20MB file, will convert to DivX later):

http://www.sgidepot.co.uk/misc/Scene_2_Take.mov

However, if you're not going to work on stuff anything like that complex then 12GB should be ok, though given the low RAM cost I'd just
max it out if it can take 24GB.

As for performance, if you're doing tasks that use 1 or 2 threads (most animation applications operate this way in normal use, interactive
modelling, etc.), then the 860 should have the edge because of its better Turbo mode (both CPUs have HT). For rendering though, where
all 4 cores are used, the 920 may pull ahead somewhat, but likely not by a huge amount.

If you think you'd benefit from the ability to upgrade to a 6-core or 8-core CPU later on, then a 920 system is a better choice, but do
bare in mind that given the low cost of entry quad-cores now (especially the Athlon II X4 recently launched) it could be cheaper in the
future to improve overall rendering throughput for a complete animation simply by obtaining a separate extra system or systems. And I
mean seriously cheaper. For example, if Asrock adds BIOS support for the Athlon II X4 CPUs to the old mbd I have (AM2NF3-VSTA;
cost 35 UKP new, it already supports Phenom2 X4s, runs very well), a board which is available for pennies from industrial suppliers, then
the existence of such boards means one could easily build very cheap render boxes; this board is an AGP model, but there are plenty of
PCIe boards of a similar ilk.

Btw, in all honesty, you'd be mad not to overclock the system. It's so easy to do. Just get a decent cooler and 3.8GHz is a breeze, which will
help a lot for rendering. The COGAGE TRUE Spirit is a good choice - not as expensive as the Thermalright U120 Extreme, but almost as good
(designed by the same people):

http://www.hardocp.com/article...eatsink_roundup_q309/5

Studios use XEON systems of course. One company I know has more than 900 Dell PowerEdge 1950 servers, all dual quad-core XEON 3.2GHz, 32GB ECC RAM;
more than 7000 cores total (ECC matters in such places). Recently I specced out a small renderfarm for a studio in Spain: 3 x Dell PowerEdge R710, each with
2 x quad-core XEON i7 2.93GHz, 32GB EEC DDR3/1333 RAM, 2 x 750GB SATA RAID1. The main modelling desktop was a Dell Precision T7500, 2 x Quad-core
XEON X5570 2.93GHz, 24GB DDR3/1333 EEC, NVIDIA Quadro FX5800 4GB gfx, 160GB 10K SATA, etc. A pretty costly setup, but home users can build very
nice systems for hardly any outlay if one exploits 2nd-hand parts when sensible (I do; recently bagged a 6000+ CPU for 45 UKP which was I thought a good deal,
building a PC for my gf using the old Asrock board; very nice girly-blue case only cost me 17.50 BIN off eBay).

Here's a suggestion:

Price up the two configurations, see what the difference in cost would be. Then work out, if you did go for the cheaper 860 setup, whether the unused
difference would be enough to obtain a separate extra system by whatever means, eg. 2nd-hand AM2 system upgraded to the $99 AMD quad-core.
This would give you the same performance for using Maya (or whatever is your chosen app) in the normal way with the 860 setup, but a lot more overall
rendering resources when crunching out frames (two systems instead of one). Remember the only thing a render box needs is CPU/RAM. Disk/gfx can
be anything; for reliability, pick up cheapo 2nd-hand SCSI, while for gfx even a pennies-level PCI card is fine.

Or use the difference to fit more RAM in the 860 setup.

I know of a photographic company which has built up an extensive renderfarm simply by buying shed loads of $75 2nd-hand P4/2.8GHz PCs (old business
machines), though that's a bit too low down the the scale IMO (power consumption of lots of single-core systems not so good). Anyway, there's plenty
you can do.

Either way, if your budget allows, get the best setup you can. 8)


Lastly, if you're serious about animation modelling, get hold of a 2nd-hand Quadro FX card. Functions such as antlialiased wireframe will run massively
faster than with consumer cards such as the 8800GT (as it happens, the same card I use atm). eBay is a good source of Quadro cards. Here's a handy
summary page:

http://www.nvidia.com/object/IO_11761.html

An FX1800 or FX3800 would be ideal. However, no need if you're not dealing with heavy models.

Good luck!! 8)

Ian.

--
SGI Guru.
http://www.sgidepot.co.uk/sgi.html

Not bad for a 1st post :beer:
 

imported_gybp

Member
Sep 29, 2004
31
0
0
i use maya, but mostly for motion graphics, not character animation, also i do a lot of composition in after effects (2K film) and now i have 6 Gb, so i think 12 GB will do the job well....
i will have this machine im using now as my render machine (dual core E6600 Intel) i just dont need more, i just want to know if i will have more upgrade options with the 1156 or the 1366 route.. and less problems with the RAM
 

mapesdhs

Junior Member
May 14, 2008
6
0
0

Sorry for the delay!! Been busy with work stuff...


Kenmitch writes:
> Not bad for a 1st post

Thanks! 8)

I actually found gybp's post because I was searching for info on the
GA-P55-UD6 and i7 860, so his query popped up in the results. His spec
is remarkably similar to my own investigations, ie. pondering an ASUS P6T
WS Pro with a 920, vs. some kind of 1156 board with an 860, and I too
currently use an 8800GT. I figured I could help.


Scholzpdx writes:
> Noob posters FTW.

Eek, I hope I didn't offend someone by mistake somehow... (what's "FTW"?)


gybp writes:
> i use maya, but mostly for motion graphics, not character animation,

Ah, I see!


> also i do a lot of composition in after effects (2K film) and now i
> have 6 Gb, so i think 12 GB will do the job well....

Hmm, yes, 12GB should be ok. I'm more familiar with Flame/Smoke/Inferno though.


> i will have this machine im using now as my render machine (dual core
> E6600 Intel) i just dont need more, i just want to know if i will
> have more upgrade options with the 1156 or the 1366 route.. and less
> problems with the RAM

Overall, I reckon the 1156 platform is going to be the more flexible of the
two. Do you know if AE is well-threaded? If not, then an 860/P55 setup
would be more logical, especially if you don't intend to oc at all. The 860
has a more effective Turbo Boost function, so if AE only uses 1 or 2 threads
it'll definitely run quicker on an 860 setup than an equivalent 920. Even then,
many 4-thread codes seem to run faster on a stock 860 than on a stock 920
for reasons I've not yet discovered.


For me, after reading all the 860 reviews, I kept searching for sites that
had side-by-side comparisons of the best a P55 board could offer with an
860 vs. the best one could get from an X58 board with a 920, but no luck.
Most reviews run both CPUs at the same clock for comparison purposes, but
I want to know whether X58 has any real oc'ing advantage, and if so then
whether this also means a useful performance edge, along with the implications
for power consumption for each platform. It's starting to look as if the 860
is more sensible in this respect, partly because of the lower cost.

How RAM intensive would you say your work is? That's one advantage of X58, the
triple-channel memory. In theory P55 has more than enough to suit your 2K needs
though. Btw, I have an SGI that can do 6K. :D (36-CPU Onyx3800 IR4)


One final thought: assuming you do have the budget to build the 920 config
if you wanted to, then why not do this instead?... build the 860 setup, but
use the unspent cash to obtain a 2nd-hand Quadro FX card? That'd give you
a heck of a lot more gfx power for running AE than an 8800GT. Gaming cards
can be up to 10X slower for running professional apps because of the very
different driver optimisations, internal firmware/microcode on the card, etc.
Maya in particular can run massively faster on a Quadro board. See:

http://www.tomshardware.com/re...o-fx-4800,2258-10.html

It should be reasonably easy to obtain a used FX1800, and I've even
seen FX3800s go for silly prices on occasion.

Cheers! :)

Ian.

PS. gybp, if it's of any help, here's a copy of the article/info references
I've collected over the last few weeks:

http://www.sgidepot.co.uk/misc/links.txt

 

Markfw

Moderator Emeritus, Elite Member
May 16, 2002
27,392
16,236
136
mapesdhs,
Welcome to the forums. Not sure what the last poster referred to, but you have 2 great posts !
 

mapesdhs

Junior Member
May 14, 2008
6
0
0

Apologies, was bogged down with work again...


Originally posted by: Markfw900
mapesdhs,
Welcome to the forums. Not sure what the last poster referred to, but you have 2 great posts !

Thanks!! 8)

I hope the o.p. was able to resolve what they should do. I still haven't decided whether a P55 or an X58 would be
better for my needs. Do you happen to know if anyone has done a side by side comparison of the best a P55
can offer with an 860 vs. the best an X58 can do with a 920? (both using the same good cooler like a TRUE) ie.
not running at the same clock at all, but getting each to the best possible clock the respective platforms can handle,
how they compare (in my case for video encoding) and the implications for power consumption. Even if an X58
has an overclocking advantage, it may be that the extra power consumption over a P55 isn't worth the higher
platform cost and the possibly disproportionately higher energy usage.

Grud I wish I was rich, I'd just build both platforms and compare. Ho hum. Dear Larry Ellison, got any unwanted
cents? :D (he was paid $550M last year)

To the o.p., how did you get on? What happened? Did you try hunting for a Quadro card? (strongly recommended)

Ian.

PS. I'm building an Athlon2 X4 620 system with a 4890 for my brother shortly. Should be a laugh! Any
recommendations for a good AM2+ mbd?