- Jun 2, 2000
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Got a new Samsung 23" LCD (2333SW, 1920x1080) today as a cheap upgrade to an Acer 22" (1650x1080). 2D looks very good on the Samsung and is where I spent most of my time.
However, gaming in resolutions lower than the native looks bad. Now, I know any resolution other than the native is always going to look worse but that wasn't the case with the Acer 22" that it just replaced.
With new games, the Acer looked great at 1280x800 and even text was very clear. Now, with the Samsung, any resolution other than native results in very blurry looking text.
With the Acer, the lower resolutions were stretched to fill the screen and no GPU scaling in CCC was used. I've tried all different settings with the Samsung and in CCC with no luck.
Why did the Acer 22" look much at 1280x800 compared to the Samsung at any other resolution? Was the hardware scaling of the Acer much better? I'm still very impressed with the Samsung, considering gaming is secondary to 2D.
However, gaming in resolutions lower than the native looks bad. Now, I know any resolution other than the native is always going to look worse but that wasn't the case with the Acer 22" that it just replaced.
With new games, the Acer looked great at 1280x800 and even text was very clear. Now, with the Samsung, any resolution other than native results in very blurry looking text.
With the Acer, the lower resolutions were stretched to fill the screen and no GPU scaling in CCC was used. I've tried all different settings with the Samsung and in CCC with no luck.
Why did the Acer 22" look much at 1280x800 compared to the Samsung at any other resolution? Was the hardware scaling of the Acer much better? I'm still very impressed with the Samsung, considering gaming is secondary to 2D.