New OpenGL Benchmark: Vulpine GLMark

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RayEarth

Senior member
Apr 15, 2000
862
0
0
yeah... YEAH! I have a PIII 700@933 512Mb cas2 crucial on win98se. Using the 6.72 drivers on my creativelabs annihilator2 & running the test at 1024x768 32bit in advanced with vertex array disabled because of lockups, I GOT 27fps! YEAH! & my geforce2 gts is overclocked to 200/380. once again let me say YEAH!
 

Nullity

Senior member
Oct 13, 1999
837
0
0
I can't run it? It says:

ERROR: Vulpine(R) Vision(TM) requires support for the ARB_multitexture extension.

I have an Evil Kyro and the latest Direct X 8...running it in WinME.

Null

Edit: Its a shame because I d/led it in less than 2 min using DAP @~600KB/sec.
 

hclarkjr

Lifer
Oct 9, 1999
11,375
0
0
here are my results with my new thunderbird-

Date: Mar, 06, 01
Time: 02:09:18
CPU : AMD Athlon(tm) Processor, 900 MHz
Graphics-card : Radeon DDR x86/MMX/3DNow!, ATI Technologies Inc.
Version : 1.2.2147 Win9x Release
-----------------------------------------------------------
Benchmark results:
Running time : 7 Min, 45 s
Average fps : 21.8
Maximum fps : 71
Minimum fps : 10
 

TimeKeeper

Diamond Member
Nov 3, 1999
4,927
0
0
1024x768/ 32bit/ High detail = 27.1fps

Mod VisionTek MX to PRO2 MXR.
Deton. V. 6.50
AGP V. 4.04
DX7a
T-1.0Ghz 256MB