Originally posted by: Gamingphreek
FP32 AKAIK was used most of the time. You could for 16bit FP's however that did result in a lower IQ.
Nvidia has always had better AA and ATI. The MAJOR problem was with AF, in which case Nvidia's would do almost nothing and suffer a HUGE performance hit.
As for having PS1.1 and not 1.4. AFAIK the FX series supports 1.4. Even the Geforce 4 had PS1.4 i think. The Geforce 3 was the only one who was stuck at 1.1 (Only supported DX8, not 8.1).
Neither company has really produced a vastly inferior card in comparison to the other. As i said earlier the flaws lie in the mArchitecture, and compilers, not the specs (ie: Both had 256bit bus, same amount of RAM, relatively same amount of clockspeed (the cards were not 150mhz vs. 400mhz), both "technically" had 8 pipelines. It was just poor and for that matter horrible planning on Nvidias part. ATI had it down :thumbsup:
-Kevin
Wow, I just dont know what to say about the part I bolded. I just cant imagine anyone could think that. Not only has NV not always had the best AA, it was also much slower with the FX cards. I mean, really, c'mon.
I was talking about the GF3 and 8500 with the 1.4.
Again, I dont understand why you think NV cant slip up, again. While it sure doesnt appear it has happened this time, thinking they wont ever "release a solution that is that inferior to the one ATI would release!?" is pretty naive to me.
