- May 6, 2011
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This is a plea to the hardware tech review sites. When it comes to measuring gpu performance I would like to see it more closely coupled with power consumption. What I propose is a measurement in terms of Frames per Watt and Frames per Watt hour (for notebooks).
If a notebook can run Crysis at 30 fps @ 720p for 68 minutes before the battery dies, and the battery capacity is 45Wh, then the benchmark would be 30fps*60 seconds *68 minutes / 45Wh = 2720 Frames/Wh.
In this way we would have one single easy to comprehend number that tells us pretty much everything we need to know about how well a particular system can handle mobile gaming. Take 10 common titles and blend the results into one single score. If the same notebook scores just 15fps then the score becomes 15fps*60 seconds *68 minutes / 45Wh = 1360 Frames/Wh.
With variable TDP just around the corner, and also with the discrepancy between power consumption on mobile trinity vs HD4000 gpus, it is clear we need something more. By having some benchmarks in Frames per WH, we might even be able to tune our TDP to get the best possible combination of battery life and performance.
If a notebook can run Crysis at 30 fps @ 720p for 68 minutes before the battery dies, and the battery capacity is 45Wh, then the benchmark would be 30fps*60 seconds *68 minutes / 45Wh = 2720 Frames/Wh.
In this way we would have one single easy to comprehend number that tells us pretty much everything we need to know about how well a particular system can handle mobile gaming. Take 10 common titles and blend the results into one single score. If the same notebook scores just 15fps then the score becomes 15fps*60 seconds *68 minutes / 45Wh = 1360 Frames/Wh.
With variable TDP just around the corner, and also with the discrepancy between power consumption on mobile trinity vs HD4000 gpus, it is clear we need something more. By having some benchmarks in Frames per WH, we might even be able to tune our TDP to get the best possible combination of battery life and performance.