Dual GPU Vid card
Link from Tom's Hardware ... certainly does have interesting implications!
:beer:
R
Link from Tom's Hardware ... certainly does have interesting implications!
:beer:
R
Originally posted by: forcesho
doesn't look like theres sli connector on top.. maybe its the way the photo was shot..
Originally posted by: slash196
Sweet shiggity diggity...
EDIT: It'll be interesting to see performace in other categories...if it can really top the X850XT PE in every game, then it'll be worth a bucket of drool...and they say that it'll be priced lower. Price/performance perfection?
Originally posted by: slash196
Sweet shiggity diggity...
EDIT: It'll be interesting to see performace in other categories...if it can really top the X850XT PE in every game, then it'll be worth a bucket of drool...and they say that it'll be priced lower. Price/performance perfection?
Originally posted by: SonicIce
prices, please.
Originally posted by: mariok2006
Originally posted by: SonicIce
prices, please.
$500-$600
Look harder next time :laugh:
Originally posted by: Matthias99
Originally posted by: slash196
Sweet shiggity diggity...
EDIT: It'll be interesting to see performace in other categories...if it can really top the X850XT PE in every game, then it'll be worth a bucket of drool...and they say that it'll be priced lower. Price/performance perfection?
I'm not seeing how this is going to top an X800XT all around, unless they magically found 6600GT cores with 256-bit memory controllers built in. There are 6600GT SLI scores up on Futuremark's ORB already, and they're in the 13-15K range (compared to around 15K for OCed 6800GT/Ultras, and 17-18K for overclocked X800XTPEs), so this doesn't exactly seem to be raising the bar much in terms of raw performance, even for a single card. In real gaming benches (and especially with AA/AF), a 6600GT SLI is still slower than a 6800GT most of the time because of the significantly lower memory bandwidth.
Could be interesting. I'd hold out for real benchmarks by a third party before getting too excited, though.
Originally posted by: FishTankX
It's possible that they can both access 128 bits of the memory bus at the same time. Thus, the effective bandwidth is something like somewhere between 128 bit and 256 bit because they share writes to the frame buffer. If they're smart, they'll also distribute load based on textures, so that the cores render objects with different textures, jacking up their memory bandwidth efficency again. There in lies the posibility for the 6600's to do well, just with 256 bit memory.
Originally posted by: FishTankX
Can anyone say 'Quantum'?
