There's going to be noise at any forum you go to. With B3D's popularity growing, you're inevitably going to get more "vocal" members. There's a core set of members that consistantly give positive, constructive input. Just filter out the noise.Originally posted by: Ginfest
Just got thru reading a "review" of the review on the B3D forums-according to the "experts" there the AT article has little to no value. Hard to tell if the critiques offered there are based in fact or because the AT article offers somewhat of a positive conclusion regarding the NV cards?
Of course lately the B3D forums are filled with anti-NV invective and anyone who dares offer an alternative viewpoint is instantly ridiculed.
Just hate to see the personal attacks leveled at Derek and AT but until forums rein in the trolls, I'm sure that the FUD will continue.
Mike G
Well, IQ is a bit subjective so maybe ATI or Nvidia can do something that looks better than the reference raster, though it would not be identical then
Does the reference rasterizer not draw the "correct" image now?
Thats probably exactly what he means when he said there was "no ?correct? image for any given frame of a game", but I'd like to see a reference image for comparison.Refrast uses inferior quality to what is available in current hardware in some instances. AF is not clearly defined, nor is AA. Certain games render techniques that refrast doesn't support(Splinter Cell's highest quality shadows as an example, the ones that won't work on ATi's boards). I think using refrast as a baseline is still a good idea, but it isn't quite ideal