- Jul 18, 2003
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"AMD's goals are quite admirable, but the fact of the matter is that none of the visual improvements enabled by the Far Cry patches had anything to do with AMD64 or EM64T. They are artificially limited to run on those platforms alone, but could work just as well on a 32-bit platform."
I don't think giving owners of certain hardware a better gameplay experience is admirable on the part of AMD or UbiSoft. Same thing goes for the new Splinter Cell game and shafting ATI owners with Shader Model 1.3.
I don't think giving owners of certain hardware a better gameplay experience is admirable on the part of AMD or UbiSoft. Same thing goes for the new Splinter Cell game and shafting ATI owners with Shader Model 1.3.