Need advice on netbook/notebook purchase

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Hi guys,

I'm considering buying a netbook/notebook and I need some advice. I'll list the basic things, like purpose and budget etc, below, and hopefully you guys can help me out with some ideas.

1. Purpose: Initially, a development machine for the December holidays. I'm an aspiring indie game developer, so I want to make use of the time that I'll be away from my desktop to carry on development. Yes I am still in regular employment. I'm away for about 2 weeks in December, I want to develop a few hours a day if I can. Using a Netbeans based IDE. After that, the netbook/notebook will be used for testing - both network testing but also to find out how it runs on different hardware, notably on less capable graphics hardware.
2. Special considerations: From what I've heard, Intel integrated graphics is especially useless at OpenGL. The game engine I'm using is OpenGL based and there is a 0% chance of a DirectX port. Hence, I want AMD or Nvidia graphics so that the game will run on my own development hardware. Yes this means owners of Intel integrated graphics chipsets cant run my game, but then they cant run BF3 so I dont feel too bad.
3. Form factor: I'm really wanting a sub 14 incher. Leaning towards 12 or 13 inches. Portability is important. If a 15.6 inch laptop is the best solution, then perhaps I will overlook this.
4. Budget: I'm variable on this, but leaning much closer to a budget for allowing for a netbook. Based on how much I'll use this thing after the December holidays, I'm just not sure I can justify spending a lot of money. However, I am also thinking that I would rather not waste money - so if I have to spend a little more to get something that actually fulfils my needs, well I guess thats what I have to do.
5. Current candidates: Asus 1215B, Asus U36SD, and Asus 13.3 inch Zenbook, whatever the codename for it is. Leaning towards the 1215B because of its cost, form factor and AMD graphics chip. Doesnt need to be a fast chip, just needs to have drivers capable of running OpenGL games. Yes its dog slow, could be irritating but considering how much I'll use it, not use it matters. U36SD is better in every way, except price. Its double the price and I'm just not sure my use for it justifies the expensive. I can do a lot of things with that money. Zenbook, likewise, is expensive and fast, has an SSD and a high res screen, but Intel HD graphics pretty much rules it out for me.

Thoughts? Ideas? Is the 1215B going to be so slow that I'll want to tear my eyes out? Is it worth just sucking it up for a few weeks?

Asus X42 series deserves a mention but it doesnt have a Sandy bridge CPU - what concerns me about that is availability of the notebook itself. I mean Nehalem is still easily fast enough for development, I'm just not sure I could get hold of one. Not fussy about brands - although before anyone suggests it, I wont consider any Apple product.
 

Zap

Elite Member
Oct 13, 1999
22,377
7
81
Is the game you have in mind going to be "hardcore" or more of a casual game? Why I ask is because if it is a casual game, then you need more "casual" hardware requirements. What I'm leading towards is that you need to make it work on Intel integrated graphics. If you don't, you automatically lose just over 50% of the potential market right off the bat.

Also, Intel integrated graphics has supported OpenGL for many years. The 900 series supported OpenGL 1.X. Starting with the GMA X3000 (G3X series?) they have supported OpenGL 2.X. Starting with the current HD 3000 that all Sandy Bridge notebooks have is OpenGL 3.0 support.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Its halfway between casual and hardcore.

I would like to support Intel hardware, but every report I've had from other uses of the engine has been that driver support from Intel is so bad with respect to openGL that its useless. Its not that the hardware is too slow, or that it does not support OpenGL 2, its that the drivers are simply not capable of producing playable performance.

Unfortunate but there you go.
 

Zap

Elite Member
Oct 13, 1999
22,377
7
81
Are these "other users" speaking from personal experience with the latest Intel HD 3000 graphics, or are they just parroting what everyone else says? I'm not trying to be dismissive, but understand that different people have differing expectations of performance. Heck, around these forums I've seen people swear up and down that you HAVE to have a discrete graphics card even for grandma to check email and browse web pages.

Notebooks are 2/3 of the consumer market these days and still growing, and they are of course not upgradable.

Just sayin'.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Yes, these are other uses speaking from personal experience, asking why the hell a particular test is not working on their sandy bridge hardware (or older, same difference) or why they get single digit framerates for simple scenes.

That may be true, but A) I cant port a Java game engine to DirectX, B) I'm not changing game engines at this stage because the same engine allows me to target Windows, Mac, Linux and Android.

EDIT: Here

Not a mention of "its not big enough", Intel's drivers and chipsets just suck. Looks like I'll have to fallback to OpenGL 1 mode on those cards, which is a shame. One of my housemates has a Macbook pro or something, another has an IBM/Lenovo laptop, I'm thinking of just using those for Intel testing if I need to.

So then the question is... do I get a laptop with a MUCH faster CPU and a graphics card that is potentially going to make development more difficult, or one with a working GPU but much slower CPU? Yes I would like it working on Intel HD graphics if at all possible, just not sure I want to curse my own notebook with Intel HD graphics.
 
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