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Need a good real time strategy

hellokeith

Golden Member
Some of my fav's have been StarCraft, Age of Empires, and StrongHold. Couldn't ever really get into Rise of Nations, and I played the AoE3 demo for a while, but it was kind boring.

Earth 2160 looks interesting but kinda an unknown here in the US.

So any RTS suggestions? Definitely not interested in RTS's that have no or dumbed-down resource management.
 
Depending on what you mean by "dumbed down" warhammer 40k: dawn of war and the expansions is superb. MP is fast paced and strategies are many and varied.

Warcraft3: tft is a staple.

umm, company of heroes is apparently superb as well, though i havent played it myself, yet.
 
Dumbed down = resource management for noobs = no thanks

Ground Control is a good example.. that could have been a great game, but there was no resource management or resupply capabilities. Alot of people hated Stronghold because its resource management was fairly complex, but I like it complex and varied.
 
still pretty vague...noobs get pwned just as hard in DoW as they do in any other game i've ever played, so that recommendation stands 🙂
 
Resource management includes (but not limited to): food, energy, fuel, ammunition, natural resources (coal, oil, gas, water, for example), politics, religion, etc. etc.

StarCraft had a very simple resource model - crystal and gas - but it worked well because there wasn't an overabundance and you were forced to explore. You also had to defend against early rushes, so resources were key to early skirmishes as well as large battles later in the game. Age of Empire's resource model was more complex - several different types of food, several different types of natural resources required for building, weapon, and defense production.

If the game resource mgmt is more simple than StarCraft, or you are just given everything up front, then I definitely won't like it.
 
Sounds like you're talking about almost no resource control or strategy to acquire it. Though the resource acquisition in Warhammer is fairly simple, capture points, build posts on it, gain constant resources till someone takes it away. Simple on its own but throw in people constantly trying to harass your economy and it could get fairly complicated. Really a great game and the stand alone expansion for 30 bucks is well worth the money. Even the original and first expansion are 30 bucks together and with a total of 7 races it stands to be one of the best RPGs I've played.
 
It's requisition points which you gain by capturing and then fortifying certain points on the map.
The other resource is power, which you get by building power plants or thermal generators on limited spots on certain maps.

Orcs also use their own units and what's called WAAAGH as a resource. The more orcs, the better stuff you obtain access to. WAAGH is orc morale and is gained by building banners, in effect (the banners double as mini towers). I suppose waagh is more like supply depots from starcraft than an actual resource though.

There are other newer races which may be different as well but i have only played the original.
All 7 of the races are exceptionally unique (for sure the first 4 and from what i've seen the newest 3 are the same way).

and yeah, he meant rts
 
Company of Heroes seems to have rave reviews, but sounds like Ground Control in the sense that there is no real resource mgmt. You capture a point and are rewarded with more troops/supplies. I favor RTS's where you have to gather resources.
 
Company of Heroes is a fun game. But I still love Starcraft/Warcraft games. One thing that bothers me with CoH and games like it is the attack system. I like knowing how much damage each unit does. I liked in Starcraft easily being able to see how good each unit would fight compared to others. You don't get this is games like CoH, units just fight for a while till one dies, a little too arbitrary for me.

But I still do like the game.
 
Earth 2160 was pretty good, but I can't recall the resource management behavior.

I haven't played the demo yet, but Supreme Commander has 2 resources (energy, mass) mainly produced by extractor buildings, (but additionally collected by units), but you don't do a lot of "peon" resource collection management. I don't know if that counts as "dumbed down" in your book. But from the reviews, SC offers massively scoped epic battles.

Have you looked into Rise of Legends? It's better than Rise of Nations, IMHO.

Have you played Age of Mythology? It's much better than AoEIII, I think.

I also recommend the W40K dawn of war series. I didn't think I'd like the strategic point requisition system at first, either, but it makes for some compelling gameplay. Not dumbed down at all, I don't think.
 
Originally posted by: hellokeith
Company of Heroes seems to have rave reviews, but sounds like Ground Control in the sense that there is no real resource mgmt. You capture a point and are rewarded with more troops/supplies. I favor RTS's where you have to gather resources.

This post makes it obvious you have never played Company of Heroes.

Company of heroes all the way.
 
Originally posted by: LintMan
Earth 2160 was pretty good, but I can't recall the resource management behavior.

I haven't played the demo yet, but Supreme Commander has 2 resources (energy, mass) mainly produced by extractor buildings, (but additionally collected by units), but you don't do a lot of "peon" resource collection management. I don't know if that counts as "dumbed down" in your book. But from the reviews, SC offers massively scoped epic battles.

Have you looked into Rise of Legends? It's better than Rise of Nations, IMHO.

Have you played Age of Mythology? It's much better than AoEIII, I think.

I also recommend the W40K dawn of war series. I didn't think I'd like the strategic point requisition system at first, either, but it makes for some compelling gameplay. Not dumbed down at all, I don't think.

In earth 2160 there were 3 resources, water/crystal/metal, although each faction could only use two of them or one in the case of the aliens. The gameplays far too rock/paper/scissors though
 
Originally posted by: LintMan
Have you looked into Rise of Legends? It's better than Rise of Nations, IMHO.

I have Win2K, and Microsoft artificially requires Rise of Legends to be installed on XP (not sure about Vista). There's a Win2K hack for it on gamecopyworld, but game updates disable the hack.

This restriction is souring me on Microsoft, no matter how good the game is.
 
Medieval 2, or Rome Total War would be my top choices real time/turn based. If you don't want dumbed down, go for turn based games. They usually have a greater complexity and more resource management. Galactic Civilizations 2 is a good one.
 

I have Company of Heroes (DVD Version) brand new sealed for $ 28 shipped if anyone is interested. Not my bag I don't think. *Never miss an opportunity to pimp out your own FS/FT stuff*

🙂
 
Not going to find much with that kind of resource management.

Only good one I can think of is RON

ROL is good, but there are only 2 resources for each of the races (Timonium for all, gold for Alin and Vinci, Energy for the Cuotle)

Earth 2160 has great gameplay/stratedgy, but the voice acting sucks (you can tell the speakers aren't native, and some of the units sounds completely out of place. Cheesy at times too). Also, there are only 2 resources (Water and metal)
 
I'm a big fan of the Total War series. Its not a full RTS, but nor is it fully turned based. It offers the best between the turn based Civilization games and the best of the real time Empire Earth and Age of Empires games.
 
I love Company of Heroes (tons of micromanagement/resource management) but I totally suck at it. Total War games are maximum micromanagement.
 
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