- Jan 18, 2008
- 1,184
- 0
- 0
Originally posted by: apoppin
Originally posted by: wired247
So I have the up to date version of bioshock. Yes it was more than playable on the 8800GT, it's just prettier and better framerate on the GX2.
My frustrations mostly come from the interface which is still buggy as hell. I spent a good 20 mins following a tweak guide and it accomplished nothing. I have a few issues with this game... it handles the mouse cursor very poorly, the physics is still choppy even though the graphical FPS is high. Lots of people have noticed this physics issue. I tried tweaking the ini file to set physics resolution to "high" but I don't think it helps.
Adjusting settings sometimes causes crashes... it's just a terrible PC experience. But the game is cool when you get to play it.
i actually didn't look at your videos as i am back on 56K dial-up. But i assure you - BioShock was *so smooth* last night i got *lost* - for a couple of hours - just admiring the Graphics, wandering from room to room happily slaughtering everything in sight and admiring the effects - MUCH much better then i ever did with my single 2900xt .. so i kinda get the feeling you are talking about; in other words, it was "OK" and "playable" before -but NOW with a much faster rig it is downright spectacular!
:heart:
yep, *worth it* imo
:thumbsup:
Well if you get a chance, check out at least the first video. The choppy physics are totally independent of graphical performance. Yes, the whole game is smooth, if you ignore this flaw in the physics engine (and the mouse input scaling).
I mean it's rediculous. This is a Logitech G5 mouse that is set to 1000 reports/second and 2000x2000 resolution. And when you scale up the sensitivity in bioshock, the crosshair seems to snap to a huge "invisible grid" at least 30 pixels between each grid point or so. I just can't consider that smooth gameplay.
Whenever I describe this issue to people, a lot of people told me they think something is wrong with my system. I just have to LOL at that because I think the issue is that some people just don't seem to notice this physics issue. This issue is enormously distracting for me while it may be a complete non-issue for others. Those that "don't notice it" just aren't as picky as me -- it's nothing wrong with the computer.
(not to mention any system getting over 60FPS in crysis benchmarks is definitely running just fine)
I've NEVER seen a game with physics this choppy. 2K really did a crap job implementing the engine for bioshock, I'm not going to sugar coat it. If the game was not so cool I would definitely have stopped playing within 5 minutes.
