Remember that Mandelbrot shader I posted a while back? Well, it's back, only better. There's now 4 different math/rendering methods, and a benchmark of each one. Should work on SM2 or SM3 hardware, and also via software rendering. Post your specs and the results you get. I'd be especially interested in how Conroe compares to other cpu's in this one, as well as how much each video card benefits from SM3.
Download it here
Last updated 9/19
Download it here
Last updated 9/19