purbeast0
No Lifer
MW2 is a horrible example. It was very poorly handled, thus has massive amounts of cheaters.
so the #1 console FPS game right now is a poor example?
im gonna have to disagree.
MW2 is a horrible example. It was very poorly handled, thus has massive amounts of cheaters.
MW2 is a horrible example. It was very poorly handled, thus has massive amounts of cheaters.
so the #1 console FPS game right now is a poor example?
im gonna have to disagree.
I am pretty sure Counter Strike has more players than MW2. =)
Oh, and what "system" would that be? Cheating online with PC gaming is still a problem. So they are going to magically fix it when they open up XBox Live! to PCs?
If people want to play PC games online, get a PC, but keep it off of XBox Live! I don't need that crap polluting a great online gaming system (XBox Live!).
Consoles have historically always been cheaper, and always reach the masses better than any pc system as a home entertainment system. This is not why PC gaming goes downhill. The cost difference in hardware between consoles and PCs was much greater in the late 90s than today. Sorry your dots just don't connect.Consoles, as a home entertainment system, are in a better position to reach the masses. That is why PC gaming goes downhill and Rahul is so upset.
This probably wouldn't be as much of an issue as the servers would be MS/XBL servers. It would force everyone to be on the same patch and could implement sys file checking to make sure there aren't any illegal mods etc. We all know "MOST" of the PC cheating that goes on is in private server games.
sure cuz no one cheats on XBL 🙄
I think it was PC gamer that did this with the xbox live dev team in halo
pc gamer guys having never played halo before still owned the dev's
The most you can expect on XBL are people exploiting holes in game code. That's about it. And even THEN you run the risk of getting banned from XBL. You don't get banned from ONE server like in the PC world, you get banned from the entire network (XBL).
They did this with the Dreamcast and Quake Live. Obviously it was dominated by PC gamers, so it hasn't been repeated.
Consoles being prevalent has less to do with cheating and more to do with casualness of the platform I think. Not that the games aren't competitive. But console gaming doesn't have as much of a stigma attached to it, the dark room with Mountain Dew Code Red type stigma. Also there is the "couch appeal" of console gaming which also increases the casualness of the platform. The unified experience is for sure a helper also. Everyone having pretty much the same hardware and input devices gives the impression a level playing field which is most likely a draw to the platform.
It goes without saying though, especially this late in the life cycle, PCs do get better frame rates, even lower level PC's will get better rates, that's just a fact disputing it is dumb. And the KB/Mouse slays the joysticks in FPS. Quake Live proved that. In order for a cross platform system to work a way would have to be found for console gamers to be able to compete with PC gamers, but at the same time not destroy the unity of the platform, and competitiveness between players on the same platform.
That said, I would really enjoy some cross platform play, but more geared towards co-op games as opposed towards hyper competitive multiplayers.
That is not true at all. Look at Halo 2. The hacking in that game was so rampant and you didn't get banned from Xbox Live, you got banned from Halo 2 Matchmaking. There are cheaters out there, and tons of them. People who use glitches to cheat are even more annoying because everyone can do it.
the Halo 2 hacking was insane, yet people still claim it was the best MP out of the 3 games, best if you hacked maybe
This is because those morons did not do it in the right way. First, they could release a keyboard/mouse accessory to xbox gamers. 2nd, they could only integrate those games that do not require keyboard/mouse such as Street Fighter, and leave out titles such as Modern Warfare 2.
I would love to play SFIV on my PC against xbox players, but now looks like I never will?
Yeah, I posted about that as well. There are plenty of games that do not require a KB/Mouse to be competitive. Racers and fighters being crossplatform would be very easy. Heck, even PS3 / Xbox360 support should be implemented. Why can't I beat some Xbox players at SSFIV on my PS3? The game is identical as far as I know.
If the PS2 can play with / against PC players in some games, there is no reason the Xbox360 can't. In fact, it would make even more sense for the Xbox to be able to. It is all down to Sony and MS being bitches about it. I'm sure they feel as if the other would steal their thunder somehow.i'm sure it has to do with the whole network thing and would require a lot more work than we expect.
as far as ssf4 on ps3 and 360 goes, 360 has TONS more competition. i was on ps3 last night and faced a 15k bp guy in endless battle, VL101, who played zangief and had a 16 win streak. he ragequit after i won round 1.
then i immediately found another room and a 10k chun li was on a 9 game streak. i waxed the floor with him and he didn't even get me down to 1/2 health either round. the next guy i faced in that room was a 4k guile who tossed sonic booms which i absorbed till i had a free ultra and i beat him with like 10% of my health gone and I had an ultra. then the chun player 'counter picked' to ibuki and had 8k points with her, and i beat him worse than his chun.
sorry, back on topic...