Morrowind! An awsome mod compilation making the game worth playing again

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bactiman

Member
Apr 26, 2004
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They have been very active. For the last couple of months they have been pumping out new revision every two weeks. Here is the most recent release notes.
http://morroblivion.com/forums/morroblivion/mods/753

I believe they are done with most of the quests in the original game, they are working on tribunal and bloodmoon now.
 
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bactiman

Member
Apr 26, 2004
173
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WIN!

Perfect game in improved engine.
I will be sending a hooker shortly. Since its UPS she'll have to be young and Asian. I hope they're your favorite.

Make sure to follow installation video and read the faq before installing the mod. it is a little complicated.
 

Markbnj

Elite Member <br>Moderator Emeritus
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Sep 16, 2005
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www.markbetz.net
Bump. Anyone else still playing this revamp? I have my Nord Spellsword (yes, he's a mongrel bastard) to 14, with about 35k gold and some decent Orc-ish armor. The game definitely doesn't hand you phenomenal weapons and gear earlier on. If anything they may have gone overboard a bit with the chests, since I open many locked, trapped chests that have either nothing in them, or just a few bits of crap. But it makes the occasional find (like my Steel Blade of Heaven with levitate) that much sweeter.

The fighting is definitely scaled differently from stock as well. It still changes with level, but there are some regional variations. The other night I ran into a dungeon of Vampires in the northern Sheograd region, and although I killed two solos in very tough fights I could in no way deal with a room that had two of them, and Ogrim I encounter anywhere still kick my butt.

If I have any complaint its that they didn't include the mod to get rid of cliff racers. But on the plus side I've raised marksmanship to 30 just shooting every one I see with my bow.
 

JimmiG

Platinum Member
Feb 24, 2005
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Just learned about Morrowind Overhaul a couple of days ago and spent this night setting it up. The installation procedure isn't automated, and quite time consuming but everything seems to be running now. It's not hard, it just requires a lot of steps to complete. If they could script the whole shader/water/distant land creation thing it would make the whole thing less painful.

I think it looks *better* than Oblivion (at least better than vanilla Oblivion) in many ways with the water and many cool visual effects. Will definitely be fun to re-visit Morrowind. I've wanted to replay it before, but found that even after installing a bunch of mods, it looked dull and outdated.

I enabled pretty much everything and while it's not totally smooth on my system, it's fully playable so far. There are lots of options you can play with if you find performance is a bit low. Just a few minor glitches (things popping in and out of view etc.) but very minor so far. The biggest flaw is that Morrowind will "crash" every time you exit it, but I get the same thing with Olbivion when too many mods are loaded, and the Overhaul is like 70 mods so its understandable. I hope Skyrim won't have that problem.

Apparently they have a Gameplay Overhaul mod in the works too. That will be interesting, though old TES fans generally claim Morrowind is already much better than Oblivion in terms of gameplay. Of course they said the same thing about Daggerfall when Morrowind was just released...
 
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