If your using Winblowz 7 64bit your gonna need 8GB if you do DAW or video editing and want other apps open too at same time.
W7 eats up avg 1400 1500mb RAM so out of the 8 your left with 6.5GB ram, then theres the cache which steals another 1.5GB so your really left with about 5.5GB of ram for apps and games which is enough for games. But if you wanna get into digital audio workstation or video rendering then you need 8GB recommended. If your a single tasker and plays Crysis its fine, Games take up maybe 1.5GB at the most soo out of 3.5gb left after cache thats plenty for a 1.5GB map game. good luck and thanks gg and gb
A "blank" machine with just the OS and basic app took, for me: Windows XP 800MB. windows 7 1300MB. It varies based on your installed features, drivers, apps (anti virus, etc)
Cache does not take up ANYTHING... it is designed to use up unused ram to cache the HDD, but it can near instantly discard all of it whenever a program requests ram.
Games vary greatly. the most extreme case I know of is a game taking up 7.2GB of ram. There are several games that will go over 4GB, but as said. pretty rare.
The vast majority of games are 32bit only, and NOT large address aware...
A 32bit app is limited to 2GB of ram.
A 32bit app that is large address aware can take 4GB of ram.
A 64bit app can take more then you can throw at it.
the vast majority of games are 32bit non large address aware and CAN NOT take up more than 2GB of ram no matter how much ram you put in the machine, and whether your OS is 64bit or not (a 64bit OS can run 32bit apps)