Originally posted by: wanderer27
My Wife is supposed to pick up Gal CivII Gold today, but now I'm wondering if I should have her skip doing that.
Space Empire V? Didn't that get hammered by all the reviewers? Of course so did MOO3 . . .
Interesting Review (of MOO3) and rebuttal on that site. Fairly accurate, and the rebuttal for the most part seemed to be grasping at straws.
I have to agree that I don't really grasp the Economy (or Research) of the game, so uncharacteristically I back off that aspect of things. The Ship/Fleet design and overall strategy and planning is mainly what interests me in this one.
It could have been much more, but everyone knows what happened to that.
Space Empires V, imo, falls almost into the same trap that MOO3 did.
GalCiv2 Gold only includes the first expansion pack (there's a somewhat hidden sku on the stardock website including the 2nd expansion pack, albeit the 2nd expansion pack is still in beta and hasn't met it's official release yet) and while the game with dark avatar is pretty good, the features from twilight of the arnor really had a lot of personality to the game.
For instance, sensible and unique tech trees per race, random galactic events, enhanced diplomacy, and enhanced colonization techniques and terror stars. Funny thing is though, gal civ 1 had all of these already, so why did it take until gal civ 2's 2nd expansion to get them back in?
Regardless, GalCiv2 may or may not be the closest choice to MOO1 and 2, however it and Civ4 are about the only worthwhile 4X games available right now. Nothing else approaches the accessibility of the classic 4X games like Alpha Centauri, MOO1+2 (and even 2 was bordering a little on being unaccessible), and such.
I was a long time MOO2 die hard, but by the 2nd expansion about the only things Gal Civ 2 needs to do to replace MOO2 entirely in my heart is:
The unique tactical combat of MOO2...not going to happen, this is largely abadoned by the genre but it was part of what made MOO2 so special. GalCiv2 reduces it to a rock-paper-scissors trifecta of mass drivers, lasers, and missiles along with the associated defenses.
And multiplayer. Also not going to happen, which sucks since gal civ 2 is one of the more streamlined 4x games and would be better suited to it.
my only complaint about space empires v is the AI is not all that challenging but galciv's 2 was not great either.
Galciv 2 did improve later on, also make sure you're playing on a high enough difficulty. The ai doesn't use all its algorithms until 1 or 2 levels above normal. That said, no AI in any 4X game is good enough to take on an experienced human player without cheating, and Galciv2 is no exception.