Originally posted by: jbourne77
The scenery looked fantastic, too... I just hope IW doesn't take a page out of Treyarch's mapmaking guide and create a bunch of huge maps without any flow. COD4 was a game of great strategy, but the map design of WaW destroyed that.
Originally posted by: jbourne77
The scenery looked fantastic, too... I just hope IW doesn't take a page out of Treyarch's mapmaking guide and create a bunch of huge maps without any flow. COD4 was a game of great strategy, but the map design of WaW destroyed that.
Originally posted by: BD2003
Originally posted by: jbourne77
The scenery looked fantastic, too... I just hope IW doesn't take a page out of Treyarch's mapmaking guide and create a bunch of huge maps without any flow. COD4 was a game of great strategy, but the map design of WaW destroyed that.
You know, I used to be in agreement with you, but after playing WaW for a while, you eventually get to the point where you realize Cod4 and WaW multiplayer require fundamentally different playstyles.
Cod4 is more traditional deathmatch, keep moving or you get shot. And like you said, the maps generally flow or loop through distinct paths, and there's really few places to hide or camp, so you generally know where the enemy is/can be coming from.
WaW's maps are more arena-like with multiple paths, a million places to hide, and a million places to get shot from. They tend to be much bigger, and have much more junk thrown about them. The weapons that are effective at that distance are also semi-auto, so every shot counts. Basically, WaW is a game of stealth. The person constantly moving is at the disadvantage. You have to sneak, not run. Once you figure that out, its every bit as fun to play as COD4.
I hope MW2 brings it back to the old style, but I hope the next treyarch game keeps their own distinct style.
Originally posted by: evident
they should have the how many grenades can you spam at the beginning of spawn award. first game's multiplayer took all the nub elements of any fps that was out and encouraged those tactics to win
Originally posted by: evident
they should have the how many grenades can you spam at the beginning of spawn award. first game's multiplayer took all the nub elements of any fps that was out and encouraged those tactics to win
Originally posted by: chrisg22
Originally posted by: evident
they should have the how many grenades can you spam at the beginning of spawn award. first game's multiplayer took all the nub elements of any fps that was out and encouraged those tactics to win
haha, so you are one of those guys that runs into my grenades every round?
Here's a tip, at the beginning of a map just hang back and pick them off, don't run into grenades. I love how people keep running into them over and over and over, and instead of changing the way they play and get better, they bitch about the grenades and try to get them modified.
Grenades are not a problem in cod4.
Originally posted by: Glitchny
Originally posted by: chrisg22
Originally posted by: evident
they should have the how many grenades can you spam at the beginning of spawn award. first game's multiplayer took all the nub elements of any fps that was out and encouraged those tactics to win
haha, so you are one of those guys that runs into my grenades every round?
Here's a tip, at the beginning of a map just hang back and pick them off, don't run into grenades. I love how people keep running into them over and over and over, and instead of changing the way they play and get better, they bitch about the grenades and try to get them modified.
Grenades are not a problem in cod4.
yea i agree here, it is not that hard to avoid grenades in the beginning. My biggest complaint is the bullshit that is the martyrdom perk. hate that crap. Had a teammate drop an enemy next to me and then the fucker blew up and killed me.. so lame.
Originally posted by: BD2003
Yeah, I hate martyrdom. Its just so cheap, kills should be earned, not stolen like a sore loser. Especially in the team games.
What I'd REALLY like is to be able to modify my classes mid match. I still like having the class system, but I'd like to easily switch a gun attachment or perk mid round.
Originally posted by: BD2003
Originally posted by: Glitchny
Originally posted by: chrisg22
Originally posted by: evident
they should have the how many grenades can you spam at the beginning of spawn award. first game's multiplayer took all the nub elements of any fps that was out and encouraged those tactics to win
haha, so you are one of those guys that runs into my grenades every round?
Here's a tip, at the beginning of a map just hang back and pick them off, don't run into grenades. I love how people keep running into them over and over and over, and instead of changing the way they play and get better, they bitch about the grenades and try to get them modified.
Grenades are not a problem in cod4.
yea i agree here, it is not that hard to avoid grenades in the beginning. My biggest complaint is the bullshit that is the martyrdom perk. hate that crap. Had a teammate drop an enemy next to me and then the fucker blew up and killed me.. so lame.
Yeah, I hate martyrdom. Its just so cheap, kills should be earned, not stolen like a sore loser. Especially in the team games.
What I'd REALLY like is to be able to modify my classes mid match. I still like having the class system, but I'd like to easily switch a gun attachment or perk mid round.
