maniacalpha1-1
Diamond Member
- Feb 7, 2010
- 3,562
- 14
- 81
I'm sure a lot of people would rebel, but a lot of others would become more attached to the game as well. Those looking for a solo experience in an MMO will stop playing it, but I doubt those people play the game very long to begin with. Eventually they have to realize that these games aren't very good single player games.
People used to whine about being forced to group, before they all went to solo play. They got what they wanted, but unfortunately it killed the genre for players like us.
There was a time when I came back to EQ in the Secrets of Faydwer era where I realized that with mercs, I could solo (or molo as they call it) in certain less difficult areas, enough to keep a minimum flow of XP/AA flowing in. So if I couldn't find a group, I could still get progress done, but it was sufficiently slow that it would be very beneficial to go places in full groups of 6, and you'd never be able to accumulate the best gear that way (unless you put so much time into it that you built up enough in-game platinum to buy it somewhere, which brings up another issue, most good stuff was not tradeable unless you were on Firiona Vie). I think that's the right mix, myself, even if it's not accomplished with mercenaries/companions.
