Whoa, simmer down. I was talking in general when discussing the issue with him. This is even worse than what I was talking about. Its straight-up, pay to win.
And I wasn't disputing anything about pay to win. I was disputing your point about games not being as "complete" as they were back in the day.
Two reasons. First, the "completeness" of a game shouldn't be judged by how much the developer could have put into the game at release, it should be judged by how much content you're getting for the price you pay. Fellowship of the Ring wasn't an "incomplete" movie just because Peter Jackson filmed all three movies at once and had film for all three on hand when Fellowship was released. Nor was it "incomplete" because Peter Jackson had extra film that would later be incorporated into an extended addition if you shelled out extra cash for the DVD release. You paid $8 for a ticket to see Fellowship and you judged the film by its merits, not by how much more stuff could have been included in the package.
Second, the whole "Golden Yester-years of Gaming" argument is flawed perspective through rose colored glasses. There was TONS of crap gaming value being sold back in the day before DLC was even a theoretical possibility. People bought Wing Commander speech packs for $20. TWENTY DOLLARS. Just to replace text with speech. Talk about crap value for expansions.
I mean, good lord, remember Star Wars: Rebel Assault? People thought that game was the bomb back in the day. You could beat Rebel Assault in less than an hour, and it was on-rails with hardly any exploration. "Exploration" in the game was going left at the fork in Beggar's Canyon instead of right., and you ended up at the same place. Candy Crush has more content based on playtime than Rebel Assault. And that's supposedly a more "complete" game than the stuff we're getting, even with DLC, now?