I'll play devil's advocate here and be the first person to go to the extreme of "Xbox 360 emulation is bad".
Yes, I did say that. Why though? Well, we just got a really nice running Valkyria Chronicles port today on PS4. Runs at 60 FPS, a good resolution upgrade, and so on. It's just a straight port, but it runs perfect. God of War 3 was similar, you know, and there's the occasional higher effort ports from stuff like The Last of Us, or the Nathan Drake collection. All run really good, a lot of the time significantly better than the original game on PS3. 'Tomb Raider Definitive Edition' would be an example of a game whose port to PS4 runs a LOT better.
Meanwhile, the Xbox emulator runs Reach really poorly. Alan Wake runs great, but not Reach... What do you think the chances are of it getting ported are, with the emulator as a thing? For games like Reach, or Gears of War 3, that run like garbage through the emulator.... think they'll get ported?
So, I suppose it a value add for people, that, you know, don't mind playing Assassin's Creed II with regular frame rate drops into the 20s, but.... eh? You know, I would rather see a port of a game like that to the XBO or PS4, running at 60 FPS at 1080p.
That's me though, I mean I realize some people are just poor or whatever... but I see this as a deterrent for devs to want to port things over to the XBO properly. Long run, I think the system will be forwards compatible, with XBO games running on the next Xbox, so the sooner things get ported the better... but why port things with this emulator present?
This might affect SOME releases, but it's not like everything was going to get a remaster. More importantly, do we WANT everything getting a remaster? Did
Darksiders 2 need one? Did
Tomb Raider need one a year after it released on 360/PS3? How many useless ones did we get?
On top of that, are you really advocating that it's bad because we're not getting enough ports and remasters? If that were reality, then
Gears Ultimate would have turned into a collection and
Gears 4 would have been pushed back another 1-2 years, I'm guessing. We'd have gotten no
Gears in 2015, instead getting a collection in 2016 and
Gears 4 in 2017. Do we need more
Gears pixels from last gen that badly? Would you have wanted
Fallout 4,
Quantum Break, and others who got BC releases delayed for remasters?
I'd argue the exact opposite. Had 343 not wasted time on
The Master Chief Collection that might hold the record for Most Bugs EVER, Non-Bethesda Division, things could have gone better. Instead of a 2014 where an unplayable mess of content 7-13 years old hacked together was released, they could have worked on
Halo 5 and put it out. Were they not wasting time getting
ODST together to apologize for
TMCC,
Halo 5 might have gotten more work. Who knows, maybe
Halo 5 wouldn't have been a colossal joke and disappointment if the development time for
TMCC went to it. OR, maybe
Halo 5 would have been junk in 2014, rather than 2015, and then we'd be getting
Halo 6 in 2016, rather than praying for the sweet release of
Halo 5's death in 2017.
Basically, what you're saying comes off as "man, I wish BC didn't exist so I could just spend this generation doing nothing buy playing old games with new graphics." I'd much rather have
Mordor,
Dying Light,
Sunset Overdrive,
Quantum Break, and other experiences that aren't what I just did for the past decade.
I think some Publishers can be a little too enthusiastic on their pricing. Where are all these people buying Borderlands The Handsome Collection for $40? Still, though, the majority of the ports are in the $20-30 range at the moment, even without a sale... After a short amount of time they have a high likelihood to end up on sale someplace for $10-15.
I'd say it's quite the opposite. It's rare that a major port/remaster starts under $40. Even the so-so, broken-as-hell-on-this-gen
PayDay 2 was $40+ for its port. I could string together a big list of games where the remastered release was over that--
Halo,
Uncharted,
Tomb Raider,
The Last of Us,
Gears Ultimate,
Borderlands,
Dishonored,
Darksiders 2,
GTA V,
Diablo 3,
Metro Redux,
Devil May Cry, and I'm sure there are a few others I couldn't recall or find. It was mostly the smaller/indie stuff (
Minecraft comes to mind, for example) that was reasonably priced. Even when it was multiple games, you were usually talking stuff where the content started 5-10 years prior, like with
Halo and
Metro.