Ronin
Diamond Member
Originally posted by: MDE
I'm still around 85-90% CPU and GPU temps went up a degree.
Post #10,000! I'm officially an e-Loser 😛
There was any doubt? 😉 😀
Originally posted by: MDE
I'm still around 85-90% CPU and GPU temps went up a degree.
Post #10,000! I'm officially an e-Loser 😛
Originally posted by: CaiNaM
i'm a bit confused.. on nv's support page, under agp gpu's, it states:
GeForce 6800 GT
MPEG2:
SD/HD hardware accelerated decode and display processing
WMV9:
SD/HD display processing including Gamma Correction and Color Space Conversion
POST PROCESSING:
Spatial-Temporal De-Interlacing
NTSC 3:2 Pull Down
NTSC 3:2 Bad Edit Correction
those are the exact same things stated above for the pci-e gpus. in fact, the only ones that state differently are the 6200 pcie gpus, which under wmv9 states:
SD hardware accelerated decode and HD hardware accelerated decode up to 720p
so none of them work expect pcie 6200?
Originally posted by: xtknight
No it isn't. Under AGP there's actually nothing that says hardware acceleration. Display processing is different.
Originally posted by: Nanobaud
I'm using the 71.84 Drivers on a BFG6600GT.
Playing the 1080P "Coral Reef Adventure" from the DVD at full-screen
Before this patch: 70-80% average CPU usage over 10 minutes
After this patch: 50-60% average CPU usage over same 10 minutes
So, something has happened, but not huge. Also, the little Nvidia decoders control applet that shows-up in the tray during regular (i.e. mpeg-2) DVD playback does not appear during this playback either before or after.
I would have expected the offloading to pure-video to more significant, unless there is more video processing added. I didn't notice any image quality change, but it looked pretty good to begin with. Maybe i've got too-much software audio processing going on. I'm just using headphones from the on-board audio. Is there any way to make sure the audio processing isn't doing unnecessarily complex stuff?
nBd
Correct, because the PCIe 6800GTs and Us are simply the AGP GPUs with the HSI bridge chip built into the die, IIRC (aka, NV45). All the newer, PCIe-native GPUs (6200/NV44, 6600/NV43, native 12-pipe 6800/NV41, probably the mobile 6800U/NV42) should support HD acceleration thanks to an updated/fixed PVP.Originally posted by: CaiNaM
well, that's kind of my point.. there's nothing under the pcie 6800u/gt that says "hardware acceleration" either, so that means it's not supported on any 6800u/gt, pcie or not?Originally posted by: xtknight
No it isn't. Under AGP there's actually nothing that says hardware acceleration. Display processing is different.
Originally posted by: ddogg
Originally posted by: otispunkmeyer
i get an error for that, "setup cannot continue" something about prerequisits and stuff
ya same error message here
Originally posted by: rbV5
This thread title should be changed to reflect that Microsoft released the patch to enable WMV acceleration with WMP10, it should work with "Most" DX9 class cards.
I'll post some ATI results as soon as I can test it out.....
"bout time Microsoft is all I can say...good grief!
Originally posted by: HN
Originally posted by: ddogg
Originally posted by: otispunkmeyer
i get an error for that, "setup cannot continue" something about prerequisits and stuff
ya same error message here
For those who were not able to install the update because of the prerequisite error:
Further down on this page from OP's post, it says you must install hotfix 891122 as one of the prerequisites.
I was getting the same error, installed the 891122 hotfix and was then able to install the update. (plain 6800 pci-e, driver version 71.89)
Now I ask others - what do i do now that the update's installed? any changes in nvidia display properties or wmp properties?
Originally posted by: xtknight
It's up to NVIDIA to program their video processor. I am at a loss to find any ounce of technical documentation on how PureVideo shall be implemented within external apps, on NVIDIA's developer site. Windows Media Player does not need to support "H.264", per se. External codecs which are loaded from WMP need to be optimized for PureVideo themselves, not Windows Media Player. As I said, due to the lack of tech docs, Apple can't magically enable PureVideo on any of their Quicktime 7 codecs either. Essentially, you and me have no more information than Apple or Microsoft do about coding for this PVP. Pretty useless, eh?
Originally posted by: Savarak
strange... with this update, my "use high quality mode" makes all my videos suck(black and white sometimes, or with off-color, etc)... using Overlay looks fine but doesn't look as good as not checking either of them...
Originally posted by: rbV5
AMD64 @1.8GHz ATI X800XL Catalyst Drivers "Step into Liquid 1080" Trailer WMP10 HQ mode
WMV acceleration enabled peak ^75% CPU utilization no dropped frames
WMV acceleration disabled peak ^95% CPU utilization no dropped frames
Looks like ~ 20% reduction in CPU utilization for this particular Trailer. I haven't checked it for closely for PQ, but it looked OK. watching it through a couple times.
Its not a "huge" improvement, but takes it from being all my 3000+ AMD64 can handle, to having a little breathing room. Definately better than nothing. I'll give it a go on my other PC's.
Originally posted by: otispunkmeyer
Originally posted by: rbV5
AMD64 @1.8GHz ATI X800XL Catalyst Drivers "Step into Liquid 1080" Trailer WMP10 HQ mode
WMV acceleration enabled peak ^75% CPU utilization no dropped frames
WMV acceleration disabled peak ^95% CPU utilization no dropped frames
Looks like ~ 20% reduction in CPU utilization for this particular Trailer. I haven't checked it for closely for PQ, but it looked OK. watching it through a couple times.
Its not a "huge" improvement, but takes it from being all my 3000+ AMD64 can handle, to having a little breathing room. Definately better than nothing. I'll give it a go on my other PC's.
i drop frames like a bitch on a 2.2GHz AMD A64
highquality and overlays doesnt make a difference 100% all time