- Feb 26, 2001
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OpenGL, a widely used cross-platform graphics standard, may be subject to more restrictive licensing following recent claims by Microsoft that it owns patents to technology critical to the specification. While it is as yet unclear how Microsoft intends to pursue its claims, the matter underscores the increasing difficulty of creating high-tech industry standards of all kinds, particularly those that are intended to be widely available and royalty-free.
Microsoft is at it again
OpenGL, a widely used cross-platform graphics standard, may be subject to more restrictive licensing following recent claims by Microsoft that it owns patents to technology critical to the specification. While it is as yet unclear how Microsoft intends to pursue its claims, the matter underscores the increasing difficulty of creating high-tech industry standards of all kinds, particularly those that are intended to be widely available and royalty-free.
Microsoft is at it again
