AstroManLuca
Lifer
100% failure rate? Jesus fucking christ... EVERYTHING has a failure rate of 100% if you use it long enough. I agree that you should be able to fix your own console without issue, but the 100% failure rate claim is pretty absurd.
I think he might be using a different way of measuring "failure rate" specifically designed to make the 360 look more unreliable than it already is.
Take a random sample of 100 Xbox 360s sold in the last three years, and maybe 30, 40, 50, or even 60 of them have failed. That's still bad.
But take a random sample of 100 Xbox 360 owners, and divide the number of failed consoles owned by those people by the number of working consoles owned by them, and you can get 200, 300, 400%. If, on average, those owners each went through two failed 360s before getting a working one, that method returns a value of 200%. But it's obviously a bad statistic for several reasons. One, it doesn't measure the actual rate of failure, but rather the average number of failures experienced by Xbox 360 owners. Two, no one is going to send a working console back to MS, but they will send back a broken one. So it artificially inflates the number of broken consoles while reducing the number of working ones (presumably, the maximum number of working consoles per person is 1, not accounting for those who own more than one).
Basically, people need to quit using messed up statistics to define "failure rate." Failure rate is the chances of a random Xbox 360 failing, and that can't be above 100%. And that's just looking at all consoles sold. If you take your sample from consoles sold in the past one year, I bet the failure rate is much lower than for ones sold in the past three years, partly because they've had less time to fail but also partly because MS has greatly improved the design. Unfortunately, that doesn't help people who bought their consoles a while back and no longer have an extended warranty to cover their older, more failure-prone consoles. And it DOES suck that MS will ban you for fixing it yourself rather than paying them $100 to do the same thing. It's one thing to void your warranty for doing that (that goes without saying), and I understand it's in the TOS, but it doesn't make it suck any less. You'd think they'd be able to distinguish between people who simply fixed their out-of-warranty RRODs and people who have actually modded their consoles.