To put this particular argument to
bed, I told Cebenoyan I wanted
crystal clear clarification, asking If
AMD approached Ubisoft and said
We have ideas to make Watch Dogs
run better on our hardware, then
Ubisoft is free to do that?
Yes, he answered. Theyre
absolutely free to.
And theres nothing built in to
GameWorks that disables AMD
performance? No, never.
Perhaps more fascinating was
Nvidias response when I flipped the
situation around. What about AMD-
partnered titles like Battlefield 4
and Tomb Raider? How much lead
time did Nvidia receive and how
much would they need to
optimize Nvidia GPUs for those
games? While I didnt receive a
direct answer, what I got was Nvidia
returning fire.
It varies. There have been times its
been more challenging because of
what we suspect stems from deals
with the competition, Cebenoyan
says. It doesnt happen often. But
when it does theres a fair amount
of scrambling on our part. I can tell
you that the deals that we do, and
the GameWorks agreements, dont
have anything to do with restricting
anyones access to builds.