Does anyone remember how the salvage algo works in MW4:V/Bk/Mercs? The rule of the thumb was that the less damaged a mech is, the better the chances of getting more parts out of it.
It worked this way in MW1-3 (pretty sure) and MW4:M (I think). I haven't finished MW4:Vengeance/BK yet.
I think is different for Vengeance/BK vs Mercenaries. Apparently in MW4:Vengeance/BK(?) you can't drop enemy mechs by shooting one leg until it turns black since a one legged (blasted internal structure to black) mech can still limp along.
http://www.mektek.net/forums/topic/...ission/?hl=+mechwarrior++salvage#entry1280534
The Mektek thread above probably refers to the Mektek version (free game) but I have the old 2 cd MW4 version. So is that how MW4:M works? No rhyme nor reason, just blow them up and roll the dice?
It worked this way in MW1-3 (pretty sure) and MW4:M (I think). I haven't finished MW4:Vengeance/BK yet.
I think is different for Vengeance/BK vs Mercenaries. Apparently in MW4:Vengeance/BK(?) you can't drop enemy mechs by shooting one leg until it turns black since a one legged (blasted internal structure to black) mech can still limp along.
http://www.mektek.net/forums/topic/...ission/?hl=+mechwarrior++salvage#entry1280534
The Mektek thread above probably refers to the Mektek version (free game) but I have the old 2 cd MW4 version. So is that how MW4:M works? No rhyme nor reason, just blow them up and roll the dice?