- Feb 19, 2003
- 5,101
- 0
- 71
Hey I just downloaded Maya Personal Learning Edition. ANyone know where I can find a starter's guide? Also is my Radeon 9700 Pro suitable or should I try to mod or switch into GF Quadro/Fire GL? Thanksss.
Originally posted by: FearoftheNight
I just wondered what was the best for a total Maya Newbie. I don't even know what I can do with it.
You can render a still image or an animation and send it to him; then he won't need any extra software.Originally posted by: FearoftheNight
So basically you can make 3d objects? what program can you use to open them? like if i want to send it to my friend to show him.
Originally posted by: jbond04
Actually, 3D animation is a good way to impress girls... One time, I made a girl a heart out of grass and flowers that blossomed up from the ground. Pretty simple to make, but it looks very impressive. Oh yeah, did I mention that you can make a lot of money off of it? (if you have a commercial version)
Originally posted by: jbond04
I only know how to use 3ds Max...I tried Maya out for a little bit, but I didn't find it useful for the type of animation that I did (architectural visualization).
And just because you can 'get' a commercial version doesn't mean you can make money off of it...someone still has to hire you, and they're gonna want accountability for all your software.
Maya works "ok" for simpler models even with my old Radeon SDR PCI. However, you will want a fast processor, as that makes a big difference.Originally posted by: FearoftheNight
Ok thanks. I know this is gonna be a tough question. What kind of a time commitment are we talking about to start getting things? A few hrs. A few hrs a day for a week? Month? I just want to create cool video clips...either to show people...or for like little presentations....stuff like that....is there a place where I can see samples of other people's work to see what Maya is capable of at a home user level? I also notice you have a GF3 is that sufficient?
What kind of a time commitment are we talking about to start getting things? A few hrs. A few hrs a day for a week? Month?
Don't feel too bad. It took me a week to learn how to create simple objects in Maya, and then at least another week to figure out texturing and rendering. I gave up after that, having not learned any animation or other concepts.Originally posted by: FearoftheNight
Thanks for the help everyone. You guys are the best. I knew there was a reason I actually joined a forum online.Oh about the Bryce and stuff. Do I need to pay for those? If so how much? Is there a demo version? Yea and I think Maya is over my head. I just spent like 1/2 hr just poking at the different buttons. They say its sposed to be easy on the Alias Wavefront website but it just seems hard as hell to me.
-Fear
