antihelten
Golden Member
- Feb 2, 2012
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It doesnt make sense to compare G-Sync to V-Sync off. V-Sync is the fastest method to send frames to the monitor. But the drawbacks are tearing and stuttering.
With Adaptive-Sync there will be always "lag" over V-Sync off because the display needs to be triggered by the GPU.
The reason why I'm comparing to vsync off, is exactly because it's the fastest method, it's the baseline so to speak.
Also the latency I'm talking about is in addition to the latency caused by the G-SYNC module pooling the monitor. But again all of it added together should still be fairly insignificant.
With that being said I still don't have any idea what's going on with the results blur buster got from CS:GO, as the magnitude of the latency they saw there really doesn't match up with either double or triple buffering, so there must be some other reason for it.
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