destrekor
Lifer
- Nov 18, 2005
- 28,799
- 359
- 126
I apparently am not the critic that the people on this forum tend to pose as.
I thoroughly enjoyed this movie. Was it a 10/10? No, it had some issues. But, as a game-based movie, I enjoyed it.
I didn't really play the games at all, and the story of the movie, I honestly had no idea was even remotely similar to the games. Never knew it was about a drug corporation and what not.
But I felt, even if it was very different, the minor details don't matter at all. The nazi critics need to get their heads out of their ass if they think a movie, based on a game, needs to follow every single detail of the game and reproduce it as-is on the big screen. What is the point of that? You gotta keep the familiar points, but twist it up a little so that it's a little fresh.
And with that, I think the route they went, allowed them to faithfully brings the most important aspects to the screen and keep it feeling like Max Payne. The bullet-time was incorporated perfectly, the drug use felt like it was accurately portrayed (in terms of its use if a real drug), and the corporation's actions felt like they helped bring everything together, and it seemed like everything came together perfectly as it went along. Payne using the drugs could have been a bad moment, but how they brought it to focus as why he did them, and how he went about making use of his stamina, felt well conceived.
I thoroughly enjoyed this movie. Was it a 10/10? No, it had some issues. But, as a game-based movie, I enjoyed it.
I didn't really play the games at all, and the story of the movie, I honestly had no idea was even remotely similar to the games. Never knew it was about a drug corporation and what not.
But I felt, even if it was very different, the minor details don't matter at all. The nazi critics need to get their heads out of their ass if they think a movie, based on a game, needs to follow every single detail of the game and reproduce it as-is on the big screen. What is the point of that? You gotta keep the familiar points, but twist it up a little so that it's a little fresh.
And with that, I think the route they went, allowed them to faithfully brings the most important aspects to the screen and keep it feeling like Max Payne. The bullet-time was incorporated perfectly, the drug use felt like it was accurately portrayed (in terms of its use if a real drug), and the corporation's actions felt like they helped bring everything together, and it seemed like everything came together perfectly as it went along. Payne using the drugs could have been a bad moment, but how they brought it to focus as why he did them, and how he went about making use of his stamina, felt well conceived.
