Before, when GF4 excelled there, people said "No-one plays at low-res/witout FSAA/no aniso!". But now that Parhelia beats GF4 with those settings, people ignore it because "GF4 beats it at lower settings!". And just while ago those same peope said that "on-one plays at low settings!".
How do you define "low settings"?
Does 1600 1200 32bit sounds low to you? GF4 beats Parhelia by 50%-70% here.
Does 1600 1200 32bit 64tap anisotropic sounds low to you? GF4 still beats Parhelia by 30%-50%. Not the mention superior textures quality on GF4 (unless it's a bug that will not allow Parhelia achieve higher anisotropic levels, in which case framerate will go even lower when 8x lvl is enabled)
So, what is not low? 1600 1200 32bit 16xFSAA, where framerates already way below being playable? And that's with 3 year old Quake3 engine.
Leon