- Jul 15, 2003
- 80,287
- 17,080
- 136
But only for the Steam version:
Our unofficial, 2016-20 years MOO2 fan patch for the English DOS version.
This patch contains numerous bugfixes and improvements. It introduces a config file which allows you to customize the game in many ways. You can customize map generation, choose mods and change game rules, including parameters of buildings, weapons, technologies, and more. You don't need to write your own config to start playing, this patch comes with ORION2.CFG which already enables our preferred settings by default.
Highlights:
Fixes most known crashes, stalls and network synchronization errors. Fixes dozens of lesser bugs.
Config for easy game tweaking and enhanced modding. Supports multiple 1.50-based mods in one directory. In network games the host automatically broadcasts settings to clients, so differences in configs do not cause errors.
Three mapmods Goodmap3+, Orange+, ICE, and mapgen switches are built into the executable. No need to run an external map editor or use several executables to set custom map parameters.
Reduce micromanagement by uploading your custom build list in the Build Queue! In the file BUILD.CFG you can create a custom build order. Buildable buildings from that list will be uploaded in the Build Queue by pressing 'Q'.
Multiple interface improvements like usable map edge scroll in combat, additional interface shortcuts, custom behavior for the Clear button in Ship Design, improved tech review, etc.
Our unofficial, 2016-20 years MOO2 fan patch for the English DOS version.
This patch contains numerous bugfixes and improvements. It introduces a config file which allows you to customize the game in many ways. You can customize map generation, choose mods and change game rules, including parameters of buildings, weapons, technologies, and more. You don't need to write your own config to start playing, this patch comes with ORION2.CFG which already enables our preferred settings by default.
Highlights:
Fixes most known crashes, stalls and network synchronization errors. Fixes dozens of lesser bugs.
Config for easy game tweaking and enhanced modding. Supports multiple 1.50-based mods in one directory. In network games the host automatically broadcasts settings to clients, so differences in configs do not cause errors.
Three mapmods Goodmap3+, Orange+, ICE, and mapgen switches are built into the executable. No need to run an external map editor or use several executables to set custom map parameters.
Reduce micromanagement by uploading your custom build list in the Build Queue! In the file BUILD.CFG you can create a custom build order. Buildable buildings from that list will be uploaded in the Build Queue by pressing 'Q'.
Multiple interface improvements like usable map edge scroll in combat, additional interface shortcuts, custom behavior for the Clear button in Ship Design, improved tech review, etc.