I'd like to learn the basics of 3D programming with DirectX, maybe write a couple cheesy "games" to teach myself. Problem is, the only thing I've really worked with in the past few years is managed code (C# mostly) since I'm not a programmer by trade, and the only stuff I've had to write didn't need bleeding edge performance.
So is it possible to still write managed DirectX? I think they dropped support from it in the most current DX9 SDK's. Is there a replacement? Or should I just go the traditional C++ route if I really want to learn? I'd like to do it with free tools (VS Express) if possible.
Any ideas on a starting point? Thanks!
So is it possible to still write managed DirectX? I think they dropped support from it in the most current DX9 SDK's. Is there a replacement? Or should I just go the traditional C++ route if I really want to learn? I'd like to do it with free tools (VS Express) if possible.
Any ideas on a starting point? Thanks!