- Jun 1, 2002
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the epitomy of FPS
Sure, ID games were great (Quake, so on) but they lacked down-to-earth creativity because of their typical fight-aliens-in-distant-planet atmosphere.
Now Duke3D, Shadow Warrior, Redneck Rampage & Blood were the games that had me excited...
Remember the impressive level designs of Duke3D? It had unprecedented interactivity for its time and best of all, the maps were fun as hell because they took place in major US cities.
Remember the Red Light District level with strippers and arcades?
Don't you miss going into a Japanese restaurant and sing 'Born to be Wild' in the karaoke while blasting aliens?
How about the gloomy subway level, complete with in-ground plaza shops and subway stops?
How about the weapons..... Instead of ID's dull overused weapons like shotgun and rocket launcher, Duke had...
Pipe bombs that you could literally set as many as you'd like...
Trip mines!
The Shrinker
Freezer
And the pwnage duke's left kick!
Ahh.. the memories..
Sure, ID games were great (Quake, so on) but they lacked down-to-earth creativity because of their typical fight-aliens-in-distant-planet atmosphere.
Now Duke3D, Shadow Warrior, Redneck Rampage & Blood were the games that had me excited...
Remember the impressive level designs of Duke3D? It had unprecedented interactivity for its time and best of all, the maps were fun as hell because they took place in major US cities.
Remember the Red Light District level with strippers and arcades?
Don't you miss going into a Japanese restaurant and sing 'Born to be Wild' in the karaoke while blasting aliens?
How about the gloomy subway level, complete with in-ground plaza shops and subway stops?
How about the weapons..... Instead of ID's dull overused weapons like shotgun and rocket launcher, Duke had...
Pipe bombs that you could literally set as many as you'd like...
Trip mines!
The Shrinker
Freezer
And the pwnage duke's left kick!
Ahh.. the memories..
