- Oct 11, 2011
- 2,865
- 0
- 0
Uhh.. this makes no sense. What are you saying?
Another issue is that I've never had to reboot my system more times for testing than I have in the two days it took to test this. It's reminiscent a bit like in the early days of SLI and CrossFire and their profiles. It just feels like it's not all there yet.
Under something like 3DMark 11 and Unigine Heaven the performance increase is cool, but at the moment it seems that HWBot, the standard for record keeping when it comes to benchmarking, is choosing not to embrace Virtu MVP. While it also seems that Futuremark is choosing to embrace it, we'll probably head down a path of when Futuremark chose to embrace PhysX. We'll end up testing with the technology switched off to make for an even playing field.
Rumor has it that NVIDIA are also going to put a stop to the technology being able to work in future driver releases. The thing is, based on 3DMark 11 scores, you could see how all of a sudden cheaper and last generation video cards could make new more expensive cards seem like a waste of money. If you really examine it, though, there's more to it, in the times we need the extra performance, it just doesn't exist. The problem is, any half decent marketing company can run with certain numbers and make the technology sound amazing. Going from 100 FPS to 150 FPS, though, doesn't help gamers. It does sound impressive, though, and that can be an issue for both AMD and NVIDIA.
Virtu MVP and HyperFormance is both interesting and quite spectacular. It's not there yet, and I'm not sure how it will go in the long run. It seems Lucid have got a step in the right direction when it comes to motherboard partners, but they need software partners as well, and I'm not sure how they're going to do in that department.
Lucid Virtu MVP. The busted ass feature that no one will use that adds graphics corruption to your games and brings in the added bonus of constant crashes and reboots. It's a game changer.
http://www.tweaktown.com/articles/4..._asrock_z77_and_intel_ivy_bridge/index11.html
anandtech said:Virtu MVP causes many issues when it comes to benchmarking and comparison of systems as well. The method of telling the performance of systems apart has typically been the FPS values. With this new technology, the FPS value is almost meaningless as it counts the frames that are not rendered. This has consequences for benchmarking companies like Futuremark and overclockers who like to compare systems (Futuremark have released a statement about this). Technically all you would need to do (if we understand the software correctly) to increase your score/FPS would be to reduce the refresh rate of your monitor.
I guess for people with lower end GPU's, this might help them out? Some dude on OCN.net was all like "look gaiz mah 470 got a boost in 3dmark11 with the new driver". He finally admitted it was this MVP stuff. Meh.
If HD4000 can't produce anything respectable in games with decent detail level at 1080p, it can just stay on Quicksync duty. Lucids stuff is a buggy mess. It'd be cool to see some actual end user experiences with this though.
Hm, see if Lucid manage to get this working bug free but since Lucid seems to very closely related to Intel I'd almost suspect Lucid will be like Intel graphic drivers: hardware works but let down by drivers...
AMD have been a bit slow with the 7000s drivers but I have some theories there:
1) they fired too many driver developers, or
2) lots of driver developers are working getting proper Trinity drivers working and hybrid-Crossfire support will be much enhanced with Trinity making it a far more viable alternative to Lucid MVP (assuming Trinity's CPU is good enough for games...)
For me proper hybrid-Crossfire for Trinity would have one major advantage: when not in full 3D mode, 7000 series cards get to go down to ZeroPower state and are essentially off meaning less power and more importantly less noise.