RussianSensation
Elite Member
- Sep 5, 2003
- 19,458
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I don't think the optimization is as bad as what you're claiming.. The game looks very nice, and has some very GPU intensive IQ enhancing technologies. HBAO+, PCCS and the enhanced God Rays are the biggest performance suckers..
But the game looks much better with those features on than off. Performance will undoubtedly improve with further driver and patch updates.
That's the point I am making. You can add ABCDE features you mentioned but the game doesn't look next generation and runs like an unpolished turd. To hit a minimum 30 fps you need an HD7970GE/770 and FX-4300 3.8ghz but a PS4 with a weak 1.6ghz Jaguar CPU and a GPU slightly faster than HD7850 2GB is locked at 30 fps at 1080P.
You need an $800-1000 290s/780s to hit 60 fps at 1600P in this game. This is just insane. This is a straight up current generation title, not next generation PC game and it's owning $500 GPUs. This is not a knock against this title per say but a general trend lately. Games like AC:BF and COD Ghosts are horribly unoptimized on GPU hardware 3-4x faster than PS4. Next gen console games should be made on the PC and then ported back to PS4/XB1. This will allow better PC game code optimization. Clearly, the awful performance of these 2 titles reflects that they were made primarily for consoles first, and for PS360 ones too.
Sure, they improved a lot compared to AC3 but that's not saying much since that port was utter trash. There should not be a single cross-platform title not made for the PC first out right now that needs GTX780 SLI/R9 290s to hit 60 fps at 1600P. We are talking about launch PS4/XB1 games. If this level of PC console port optimization continues, can you imagine what would happen with 2015 PS4 console ports on a card like 780? What are we talking 25-30 fps at 1080P?
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